Results 1 to 10 of 54

Hybrid View

  1. #1
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    999
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 97
    I would like to see housing improved in the way of more apartments and houses. I guess it's hard for me to believe they can't add more wards or do shards like other games (look at EverQuest2 apartments and houses for example).

    But overall, I would love to have them step up and take houses away from people that bought a number of them and 'grandfathered' them in. You know who you are. One house and one apartment OR one FC house a character.
    (6)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Aneshda View Post
    I voted for Housing but there should be a second option for Apartment improvements
    Quote Originally Posted by AngelCheese77 View Post
    I would like to see housing improved in the way of more apartments and houses. I guess it's hard for me to believe they can't add more wards or do shards like other games (look at EverQuest2 apartments and houses for example).

    But overall, I would love to have them step up and take houses away from people that bought a number of them and 'grandfathered' them in. You know who you are. One house and one apartment OR one FC house a character.
    The long haul dream of mine is they can sneak all of it into the Island Sanctuary system, which I want to add I highly highly doubt will do that at the start- even though some have said it (I've seen no proof from SE itself that would be the case).

    Unlocking the # lock on apartments*, getting those into the Sanctuary (with perhaps inn rooms as an alternative for those who don't want to decorate) and there after upgrading the apartments to the complete scale of power that houses have.

    With the ward users structure of ownership looking like this:
    (ward yard) -> (instanced internal house) < - > (island sanctuary)

    Those without a ward space:
    (instanced internal house) < - > (island sanctuary)

    Ownership of the ward plot can be lost but not your house / island. Besides for those who want the external neighborhood experience now that everyone can feasibly own a house and it will be a less salty experience, they can add a lot of seasonal content to the ward system as further encouragement to visit them for that social experience that they're supposed to have.


    *They can perhaps blend ownership of apartment into the current system so after all of this is done it's smooth. Rather than some people own a ward house internal, a FC room internal, AND an apartment- those would just be different states of upgrades that 'can' be separated by instanced space (ward yard being perhaps another state in this structure). Or in other words by owning an apartment and a house you can read it more like 'house + space upgrade' which you can opt to have connected to your house seamlessly (ish?). Like you can place a master bedroom door in your house and link it to your 'apartment', put it downstairs and it's a basement- behind a mirror for a secret portal.. etc. Or if SE gets really really fancy with their code they could make it an actual seamless upgrade (which would be cool, such that the upgrade just directly opens up space in the house).
    (1)
    Last edited by Shougun; 05-22-2022 at 01:53 PM.