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  1. #1
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Gserpent View Post
    If you're trying to do *anything* reactively in XIV, then you haven't played enough games to realize how much of a waste of effort that is. PvP in XIV is pretty much purely about *predicting* what the enemy will do, because the tickrate prevents you from playing reactively.

    If you're having trouble with WHM poly, then I would recommend you spend more time improving your play and less time whining on internet forums. It isn't overpowered or unbalanced in any way, shape, or form. It's never an issue for me in my games, because I learned how to deal with it. Literally the only thing in PvP right now that doesn't have counter-play is MCH's 3% BECAUSE FUCK YOU Chainsaw, but if a MCH is burning Analysis on Chainsaw they're either desperate, trolling, or stupid.
    Practice to predict to use a two frame cast to stop an instant cast 1 frame ability? You on crack?

    Sure you can force it if the WHM overextends, but that's not a predictive read, that's forcing them to play into a forced response, not predictive but predictable.

    I pressure the WHM because they overstepped, they don't have LB? They are going to try Natures Miracle to self peel because that's their only answer so I have to guard pretty quickly after jumping on them

    Works against bad WHMs all day

    But competent WHMs?

    They know what you're doing, they won't waste it, they'll expect you to try instantly guard after jumping on them so they'll try to peel by walking toward their team instead.

    Unlucky, your "predict" it strategy doesn't seem to hold up very well does it?

    And let me say this one more time since it's clear you're absolutely not getting it.

    ONE Frame Instant Cast
    TWO Frame wind up

    They can cast it as soon as they see your arms going up and still land it.

    You're the type of person that keeps trying to spam throw against someone who light punches you every time you try in a fighting game.

    A One Frame Beats a Two Frame every single time

    And that's even in games where Netcode is optimized for live input play to be as responsive as possible.
    (2)

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by JanVanding View Post
    Unlucky, your "predict" it strategy doesn't seem to hold up very well does it?
    I'm at like 60% win rate with over 300 wins. There's a lot of WHM players. I'd say my "strategy" of "don't play like an idiot if you know poly hasn't been cast" works pretty well.

    Maybe you should give it a try.
    (0)

  3. #3
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Gserpent View Post
    I'm at like 60% win rate with over 300 wins.
    Yeah, sure, 300+ wins with a 60% win rate but not top 100. The math totally checks out lol.
    (2)

  4. #4
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    increase to 30 seconds should be enough imo. WHM is strong but honestly its only getting carried by the range of its LB, which is up every min.
    (0)

  5. #5
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Marxam View Post
    increase to 30 seconds should be enough imo. WHM is strong but honestly its only getting carried by the range of its LB, which is up every min.
    WHM is already borderline underpowered at this point after the uncalled for nerfs. It doesn't need more nerfs. If anything, the nerf to Misery needs to be reverted and the unneeded buffs to SCH and AST reverted. WHM is pretty much garbage against skilled opponents, and in the context of an organized team environment, the force multipliers provided by SCH and AST are going to be *way* more valuable. If you want someone that can do some decent damage while having some healing skills, then you pick SGE.

    Literally the only things WHM has that are any good at this point are sheep and LB, and LB is mitigated by people not stacking up like morons. Sheep is really good, but it's not better than the combined non-LB kits of SCH, AST, or SGE. AST's bind on double Gravity is available every 15 sec and will result in just as many kills. Being unable to get away from incoming damage is what kills people, more than anything else. Bind is really, really good.
    (0)

  6. #6
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Gserpent View Post
    I'm at like 60% win rate with over 300 wins. There's a lot of WHM players. I'd say my "strategy" of "don't play like an idiot if you know poly hasn't been cast" works pretty well.

    Maybe you should give it a try.
    Or maybe, just maybe, making the ability two frames instead of one frame would actually make it fair?

    The ability is overpowered, everyone knows it, several of the top 100 of which you are not are on record as saying it.

    But you don't think it being one frame when every single hard CC with the exception of it is has a balancing factor to it such as travel time (NIN stun, BRD Silence, WAR Holmgang) an animation lock (WAR stun, DNC charm, RPR horror) extremely short range (SAM stun) or a delayed effect (BLM Deep Sleep and Deep Freeze) or two frames (RDM Silence, DRK pull, MCH knockback, SMN heavy) is a little bit imbalanced?

    I think I will take my own experience and their word for it over someone that clearly is arguing on false pretences because they want to keep abusing it.

    It's why you have not listed any "so called" Strategy that actually gets around a WHM that knows what they're doing with it

    Why?

    Because like everyone else, you don't actually have one, apart from hoping you got matched with half decent team mates that will collapse and peel for you

    Which isn't even remotely showing how the ability is balanced, it's showing that it's not balanced.

    There's a damn good reason WHM is the most played healer job and in just about every single match and it has absolutely nothing to do with it being "balanced" and you damn well know it. So cut the crap, just admit you don't want it balanced instead of providing absolutely no reasoned evidence or argument as to how it is.
    (2)

  7. #7
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    446
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by JanVanding View Post
    There's a damn good reason WHM is the most played healer job and in just about every single match
    WHM has been one of the go to starter healers so it has been the most popular/common healer since the beginning. Also since the latest PvP changes I have been seeing less and less WHM and AST has become the go to best healer for ranked CC WHM doesn't do much outside imp and LB and players have started to spread around so WHM LB loses a lot of impact
    (2)

  8. #8
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by JanVanding View Post
    Or maybe, just maybe, making the ability two frames instead of one frame would actually make it fair?

    The ability is overpowered, everyone knows it, several of the top 100 of which you are not are on record as saying it.

    It's already fair. Just because you're bad and don't know how to read the room and determine whether or not it's safe to go into the open or not doesn't make it unfair or broken or overpowered. It just means you're bad and you have some learning to do. There's no shame in being bad. Everyone was bad once. But the good players learn from their mistakes, and when they encounter something they find problematic, they work a way around it. The solution to sheep is "don't put yourself in a situation where sheep will get you killed." It's a 25 sec cooldown. Force the WHM to burn it, and then you're completely free to do whatever you feel like for the next 23 seconds. Keeping track of enemy ability uses and timers is a core, fundamental skill to being good at any kind of RPG-style PvP (which would also include things like MOBAs.) Realistically, it's a core set of skills for a *lot* of competitive games - in arcade shooters you need to keep the respawn timers for medpacks and ammo drops in mind, in RTSes you need to have timings memorized (including common forks and alterations of those timings) so you can predict what your opponent will be building into, etc.

    Being in the top 100 doesn't automatically make you skilled. As I've said in other threads, the primary factor in a high win rate is the time of day that you play, more than anything else. Prime time tends to mean a larger pool of players with a smoother skill gradient, while off-hours have a smaller pool that's often heavily segregated by skill level. You are more likely to have balanced teams during prime time than off hours, so therefore you are far more likely to be to gain and maintain a positive score income if you play during those times and *ONLY* during those times. When you see someone with ~200 wins with 5000+ score, that's how they do it. They aren't some magical god gamers, they just only play at specific times of day and days of the week when they know their chances of getting a competent team are highest.

    And even if they were god gamers, even pro players can have shit takes. Lord knows you'll see tons of that in interviews, even from the champions. WHM isn't overpowered, neither is polymorph. It does no damage, it has a long cooldown, and a short duration. Literally the only thing that makes it any good is the fact that you can't cleanse it and it's not affected by Resilience. I would quite literally rather have AST's kit, including their 16k damage 3 second Bind on a 15 sec cooldown, than WHM's polymorph. You are *vastly* overstating the impact of that ability, much less the class as a whole.
    (1)

  9. #9
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by JanVanding View Post
    There's a damn good reason WHM is the most played healer job and in just about every single match and it has absolutely nothing to do with it being "balanced" and you damn well know it. So cut the crap, just admit you don't want it balanced instead of providing absolutely no reasoned evidence or argument as to how it is.
    WHM is the most played healer job because it is the *EASIEST* healer job (just as in PvE), because it is far and away the most iconic FF healer job, and because its kit works extremely well against low skill players. It's *fantastic* for dumpstering low skill players that clump up, don't ever look at the enemy party list (much less know how to read useful information from it), etc.

    But high skill players overwhelmingly pick AST, with SGE and SCH tied for a distant second place (basically the only reason to play SCH or SGE is so that you can potentially get an AST on the team too.) Hell, when I'm actually interested in pushing rank and trying to rack up wins, I switch from SCH to AST too. If there's any healer that's OP right now, it's fucking AST. 12k 20yd AOE Macrocosmos on 30 sec cd and 16k AOE double Gravity with Heavy and Bind on 15 sec cd, but tell me again how broken Miracle of Nature is.
    (0)

  10. #10
    Player
    drtasteyummy's Avatar
    Join Date
    Feb 2022
    Posts
    262
    Character
    Vitalic Oni
    World
    Twintania
    Main Class
    Reaper Lv 90
    Tbh there is just too many shitty WHM that surfed the OP wave and now complain that they are worthless it will be absolutely the same when NIN DRG and RDM get their respective nerf

    Overall I think the WHM right now is fine I don't think that polymorph should be affected by the immunity buff it should just be breakable. In higher elo games every game starts with engage into polymorph burst and it's become very boring
    (2)
    Last edited by drtasteyummy; 05-23-2022 at 05:17 PM.

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