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  1. #41
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Majidah View Post
    in 3 months we'll all be done with iffy...

    as the fight will not longer be available.
    Well... if we want to take this perspective.....
    The last week before 2.0 launch everything should drop quickly and easily from all the primals/dungeons before they are gone. A nice going away present ^.^;
    (0)

  2. #42
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    I definitely agree to this. Getting sick and tired of winning moogle 20 some times and not get anything out of it.
    (3)
    Suirieko Mizukoshi of Excalibur Lamia


  3. #43
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    I thought the Primal Battles were going to stay, but the story and prequests behind them will be different. Are the primals really going away come 2.0?
    (0)

    When all else fails, Heck the Bed.

  4. #44
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MrKupo View Post
    I thought the Primal Battles were going to stay, but the story and prequests behind them will be different. Are the primals really going away come 2.0?
    I think the Primals will stay but the fights will be different, and we'll either get to keep our old weapons and also obtain the new primal drops (if they do have weapon/gear drops etc) or our old weapons will be converted to the new weapons... again assuming the new primals drop weapons.
    (0)

  5. #45
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Agreed they need to fix drops & add this next patch or earlier!
    (1)

  6. #46
    Player
    Jekyll's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Henry Jekyll
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Can we get some confirmation (preferably a link) that they will be taking away these fights and/or their weapons in 2.0?
    (2)

  7. #47
    Player
    Cer's Avatar
    Join Date
    Mar 2011
    Posts
    72
    Character
    Crowne Corbeau
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Jekyll:Can we get some confirmation (preferably a link) that they will be taking away these fights and/or their weapons in 2.0?
    Quote Originally Posted by Cer View Post
    They are very likely to be removed as they pertain to the coming of Dalamud and the 7th Umbral Era. Yoshi himself said to experience them now while you have a chance.

    JPGAMES.DE, Frederick: To our next question: When your vision of FINAL FANTASY XIV 2.0 is realized, will there be anything left from the current game or are we going to play a whole different one?

    Yoshida Naoki: Because we made such an announcement with all the information and that particular screenshot, we have a lot of questions from around the world like: “Is FINAL FANTASY XIV 2.0 going to be totally different?” Actually, it’s not going to be a different game, it’s still FINAL FANTASY XIV, of course, and the realm of Eorzea stays at Eorzea. The only difference is, as you experience now, the umbral era event, this is really going to change the world drastically. So whatever you are experiencing now is brining the future. For example guild leves remain, but some content can only be experienced in the current game. Also, there were worries we would wipe all the character data, we won’t do anything like this. So enjoy the game now and continue when 2.0 comes out.

    JPGAMES.DE, Frederick: We definitely will.

    Yoshida Naoki: For the guild leves, all the feedback that we receive from the players will be implemented and the proper ideal of good and evil will be brought in with 2.0 as well, also the instanced raids that you are experiencing now will be different as well, but for the primal, what is happening now due to the 7th umbral era, that might not be continued with 2.0. So, what is related to the umbral era you should really experience now.
    From Here: http://www.bluegartr.com/threads/107...and-Sage-Sundi

    Thats about as close as you're going to get to a link and confirmation. I don't think the weapons will be taken away but you guys can't expect that when they tell you to experience the stuff now, a year in advance, they WON'T take stuff out. They told you this was happening. Don't act surprised. They should however make stuff start dropping quickly as the moon almost hits. They could play it off as the Primals are stronger or have more energy or w/e and drop things more often because of that.
    (1)

  8. #48
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Majidah View Post
    Not much to be said.

    Like this thread if you agree with this.

    Garuda already has this. There's no reason why Moogle and Ifrit shouldn't. Specially after they refused lowering the totem requirement. And specially when they are removing the fights come 2.0

    I'm sick and tired of clearing Ifrit just to wait for the gods to smile upon me.

    And lets get this implemented by 1.22b please?
    This is a great idea but they could also increase the drop rates from 1% to possible 10% as well as make the totems 100%. Now I am pretty damn sure that killing the primals multiple times dosent stack therefore an increased drop rate would help. Now everytime you go into a primal or dungeon and win u have a 10% chance of something dropping, and you would still have to run the content a few hundred times before you get a complete set or what not. Now considering all the content is luck based some players still may never see a drop in 200 runs or more.
    (0)

  9. #49
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Majidah View Post
    Like this comment if you disagree and are a douche.
    Why would anyone like your post? Seriously I am glad you enjoy doing the same 1 fight as well as dungeons over and over. Now mind you the dungeons and fights are always the same nothing different in anyway. Now why should any1 have to endure this kind of content? It would be different if you went into an instance (think ffxi dynamis) and players had different things to do everytime they went in. FFXIV is and or has nothing as big or as deep as dynamis. FFXIV has the lame sauce when it comes to endgame content, if you actually want to call it endgame.
    (0)

  10. #50
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Maxthunder View Post
    Why would anyone like your post? Seriously I am glad you enjoy doing the same 1 fight as well as dungeons over and over. Now mind you the dungeons and fights are always the same nothing different in anyway. Now why should any1 have to endure this kind of content? It would be different if you went into an instance (think ffxi dynamis) and players had different things to do everytime they went in. FFXIV is and or has nothing as big or as deep as dynamis. FFXIV has the lame sauce when it comes to endgame content, if you actually want to call it endgame.
    what... what are you talking about? I'm the OP o_o need to have both sides of a poll, otherwise its dust in the wind if you don't know what you're up against.
    (2)

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