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  1. #21
    Player
    Bobjohnson's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    36
    Character
    Bob Johnson
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Signed and agreed.
    (0)
    David Ryder, the man of many names. He crosses from realm to realm to unleash a new name upon the world at every turn! Today, it's Bob Johnson.

  2. #22
    Player
    Bahnei's Avatar
    Join Date
    Mar 2012
    Posts
    37
    Character
    Nelliel Himaa
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Venat View Post
    Make it either drop the weapon or drop the 1 totem.
    I like this idea, make it like 20/80 weapon/totem for a drop so you get one or other but weapon still rarer, and even if they do raise cost for Ifrit/Moogle weapons to 15~20 doubt anyone would complain
    (0)

  3. #23
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    100% is free weapon. I think it should not be 100 %. But because I dont play this much... all I can say if thats so bad, they could increase a rate a bit then. But definietly not 100% - imo.
    (1)

  4. #24
    Player
    NationOfZealots's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    262
    Character
    Zealotius Arkimedes
    World
    Gungnir
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Denmo View Post
    Not in the same fashion with the same story. And you won't get the weapons that are dropping right now. I thought that was pretty much covered in 2.0 newsletter.
    If this is the case then chance to get weapons at all needs to increase NOW.

    I have defeated Ifrit about 30~40 times and only have 3 totems to show for it...not even enough for ONE weapon let alone trying to aim for the whole set (which I have wanted to do ever since I learnt about the Primal weapons.

    Also what about those "Welcome Back" people? Their LS may not even exist anymore so they need to find another party to try and get these if they haven't already and in its current rate they may get ONE weapon if lucky....

    Come on SE, I subscribe every month to get something special every now and then to keep me interested, I'm probably not gonna ragequit but this is still after many months the #1 most infuriating thing about this game still and it would improve your press coverage on this game.

    So as an idea, maybe the last month/patch before 2.0 (assuming these fights are for some stupid reason are being deleted [why keep this games storyline/content so narrowly limited?]) then I also agree and recommend 100% 1x totem drop per win per player (u/u) because these weapons will then be COLLECTOR'S EDITION, just like how you released a FFXIV COLLECTOR'S EDITION.
    (1)

  5. #25
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Fayette View Post
    Are they being removed in 2.0? I haven't seen any confirmation of whether they are or not but I have asked several times :/

    I agree in increasing the amount needed and making them 100% drop like Garuda
    about the remove, some where at the 2.0 interview had mention, the wep will be replace, dont know about the fight
    (0)

  6. #26
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    I agree making totems 100% drop (1 totem every time you successfully clear a fight) and requiring somewhere around 10-20 totems for weapon. With 10 totems required for one weapon, it would take max 70 fights to get all weapons. I think that's enough for one fight, but wouldn't mind making it double either.

    Also, please let us pass the primal weapons! This has been asked a billion times already.
    (3)

  7. #27
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    It would be great to get a dev response to this ;-)
    (0)

  8. #28
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Galliano View Post
    It would be great to get a dev response to this ;-)
    Yeah! Shame they don't work weekends
    (0)

  9. #29
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Signed, agreed.

    Good OP
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  10. #30
    Player
    Cer's Avatar
    Join Date
    Mar 2011
    Posts
    72
    Character
    Crowne Corbeau
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Fayette View Post
    Are they being removed in 2.0? I haven't seen any confirmation of whether they are or not but I have asked several times :/

    I agree in increasing the amount needed and making them 100% drop like Garuda
    They are very likely to be removed as they pertain to the coming of Dalamud and the 7th Umbral Era. Yoshi himself said to experience them now while you have a chance.

    JPGAMES.DE, Frederick: To our next question: When your vision of FINAL FANTASY XIV 2.0 is realized, will there be anything left from the current game or are we going to play a whole different one?

    Yoshida Naoki: Because we made such an announcement with all the information and that particular screenshot, we have a lot of questions from around the world like: “Is FINAL FANTASY XIV 2.0 going to be totally different?” Actually, it’s not going to be a different game, it’s still FINAL FANTASY XIV, of course, and the realm of Eorzea stays at Eorzea. The only difference is, as you experience now, the umbral era event, this is really going to change the world drastically. So whatever you are experiencing now is brining the future. For example guild leves remain, but some content can only be experienced in the current game. Also, there were worries we would wipe all the character data, we won’t do anything like this. So enjoy the game now and continue when 2.0 comes out.

    JPGAMES.DE, Frederick: We definitely will.

    Yoshida Naoki: For the guild leves, all the feedback that we receive from the players will be implemented and the proper ideal of good and evil will be brought in with 2.0 as well, also the instanced raids that you are experiencing now will be different as well, but for the primal, what is happening now due to the 7th umbral era, that might not be continued with 2.0. So, what is related to the umbral era you should really experience now.

    From Here: http://www.bluegartr.com/threads/107...and-Sage-Sundi
    (2)

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