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  1. #1
    Player
    NationOfZealots's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    262
    Character
    Zealotius Arkimedes
    World
    Gungnir
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Denmo View Post
    Not in the same fashion with the same story. And you won't get the weapons that are dropping right now. I thought that was pretty much covered in 2.0 newsletter.
    If this is the case then chance to get weapons at all needs to increase NOW.

    I have defeated Ifrit about 30~40 times and only have 3 totems to show for it...not even enough for ONE weapon let alone trying to aim for the whole set (which I have wanted to do ever since I learnt about the Primal weapons.

    Also what about those "Welcome Back" people? Their LS may not even exist anymore so they need to find another party to try and get these if they haven't already and in its current rate they may get ONE weapon if lucky....

    Come on SE, I subscribe every month to get something special every now and then to keep me interested, I'm probably not gonna ragequit but this is still after many months the #1 most infuriating thing about this game still and it would improve your press coverage on this game.

    So as an idea, maybe the last month/patch before 2.0 (assuming these fights are for some stupid reason are being deleted [why keep this games storyline/content so narrowly limited?]) then I also agree and recommend 100% 1x totem drop per win per player (u/u) because these weapons will then be COLLECTOR'S EDITION, just like how you released a FFXIV COLLECTOR'S EDITION.
    (1)

  2. #2
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Quote Originally Posted by Majidah View Post
    Not much to be said.

    Like this thread if you agree with this.

    Garuda already has this. There's no reason why Moogle and Ifrit shouldn't. Specially after they refused lowering the totem requirement. And specially when they are removing the fights come 2.0

    I'm sick and tired of clearing Ifrit just to wait for the gods to smile upon me.

    And lets get this implemented by 1.22b please?
    There's no information to indicate the fights will be removed, at any point.

    I agree that totem drop rate should be 100%. However, I also believe that it should cost 1 totem to get 1 weapon (and random weapon drops should be abolished). If SE expects us to farm Ifrit to get the primal weapons to convert them into materia to get the special materia such as Evenflow, etc. then this is really the only way to go about it. When future content opens, people won't have time to spam Ifrit repeatedly, and this content should have always been 1 win = 1 weapon.
    (0)

  3. #3
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Remove double totems per player and make Totems 70% drop rate. Might wanna just increase all Weapons by 5%.

    Make it either drop the weapon or drop the 1 totem.
    (1)

  4. #4
    Player
    Bahnei's Avatar
    Join Date
    Mar 2012
    Posts
    37
    Character
    Nelliel Himaa
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Venat View Post
    Make it either drop the weapon or drop the 1 totem.
    I like this idea, make it like 20/80 weapon/totem for a drop so you get one or other but weapon still rarer, and even if they do raise cost for Ifrit/Moogle weapons to 15~20 doubt anyone would complain
    (0)

  5. #5
    Player
    Bobjohnson's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    36
    Character
    Bob Johnson
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Signed and agreed.
    (0)
    David Ryder, the man of many names. He crosses from realm to realm to unleash a new name upon the world at every turn! Today, it's Bob Johnson.

  6. #6
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    100% is free weapon. I think it should not be 100 %. But because I dont play this much... all I can say if thats so bad, they could increase a rate a bit then. But definietly not 100% - imo.
    (1)

  7. #7
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    It would be great to get a dev response to this ;-)
    (0)

  8. #8
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Galliano View Post
    It would be great to get a dev response to this ;-)
    Yeah! Shame they don't work weekends
    (0)

  9. #9
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Signed, agreed.

    Good OP
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  10. #10
    Player

    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    114
    I'm fully agree with the OP since I watch many new players challenging it
    everyday without a single drop , but I doubt SE can do that

    cuz some whiner hardcore player gonna whine about how much effort they put for 7/7
    so why the other player who's not 7/7 will have to do it with less effort than them and say "It's so unfair"


    whiner gonna whine anyway

    /meh
    (2)

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