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  1. #1
    Player
    Thegm963's Avatar
    Join Date
    Apr 2022
    Posts
    2
    Character
    Riordan Greywood
    World
    Zodiark
    Main Class
    Carpenter Lv 90

    Why is it so acceptable to be bad - Solutions?

    Hello dear FFXIV community!

    As a 7 months old wow immigrant, one of the things that stood out to me is basically the title.

    When I was still a sprout and leveling my first job, I did not notice such a thing at all, but nowadays, after starting to wet my feet in the current extremes and some savage stuff and studying the game a bit more and starting to level more jobs too, mainly through the DF, it's extremely evident.

    And I m sure you all know what I m talking about. From sylphie healers, frost/thunder mages, dps doing single target on w2w pulls, WHMs insisting on Cure I in endgame dungeons etc.

    As a healer or tank in 90% of the content, I have learned that the best way to deal with such stuff is to adapt and just do my best. What baffles me however is why the community is so accepting of this stuff. Why is it that players and have sit and studied their jobs should be the ones to adapt, and those that have reached endgame and still have no idea how their class works or how to handle basic mechanics should enjoy immunity from shunning/being kicked.

    I love that there are so many other activities in the game other than the endgame, like housing deco, venues, glamour, rp etc, but if you are choosing to participate in endgame content, trials, extremes etc, it should be expected to have a basic understanding of stuff.

    On suggestions now. I feel the hall of the novice + guildhests were pretty neat. They could be for example merged and expanded into a large hall of the novice, with "Classes" that would get unlocked all the way to 50, and be teaching you from absolute basics, like don't stand in the fire, to "rules" like ABC, when to single target, when to aoe, more complex mechanics like towers, tethers etc, dps/healing checks, positionals, could have job specific classes too...And this be mandatory, to say move on to HW or SB.

    Last but not least, I feel the DF could use a stepping stone that could bridge typical dungeons to extreme content and above. Like, merge leveling and the 50/60/70 category, and create a new one, say, Extreme dungeons, with overally more complex and tighter/lethal mechanics and stat requirements, not braindead w2w pulls and with larger rewards too, the same with MSQ one for example. Basically, dungeons where everyone would be required to fully pull their weight if they are to be completed.
    (4)

  2. #2
    Player
    KikiTia's Avatar
    Join Date
    Sep 2020
    Posts
    62
    Character
    Fray Margrace
    World
    Siren
    Main Class
    Astrologian Lv 100
    It's because a lot of people in the community understand that not everyone who plays has the time to understand an optimal rotation. When you work 9 hours a day doing something horrible to yourself like customer service, the last thing you wanna worry about is pushing out maximum dps. But besides this, trust me when I say that a newbie is not going to learn how to be "good" at the game when the community alienates them for being "bad." They'll just not want to play the game and quit. A lot of people get this because they used to be in that situation so they try to give them the benefit of the doubt and give them a chance to learn. Now, obviously griefing is an issue, and if someone isn't even trying to improve then they deserve to get booted. But at the same time people shouldn't be called out for something so trivial as a suboptimal rotation, costing you minutes of the run at most. It's okay for people to be bad at the game, because that's how you start no matter where you come from. And you cannot in a million years tell me you weren't bad at the game, or bad at MMOs at some point. Nobody picks up a game they've never touched before and knows immediately what they are doing. It's a learning process and it's our job as a community to give people the opportunity to learn and improve so we can all enjoy content together.
    (16)

  3. #3
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KikiTia View Post
    It's because a lot of people in the community understand that not everyone who plays has the time to understand an optimal rotation. When you work 9 hours a day doing something horrible to yourself like customer service, the last thing you wanna worry about is pushing out maximum dps. But besides this, trust me when I say that a newbie is not going to learn how to be "good" at the game when the community alienates them for being "bad." They'll just not want to play the game and quit.
    There's a few things I disagree with here. Working a 9 hour day does not prevent you from saying "Oh, Cure I is bad? That makes sense, I'll Cure II more" or "I didn't realize Ice Mage was that much of a dps loss, I'll look into it". Nor does it prevent you from taking a little time to read over a job guide. No one mentioned max dps either, just not viewing terrible gameplay as good. It's a fact that many good players work long jobs and many terrible players are unemployed and have all the free time they want. It's down to player mentality more than free time. Some players want to contribute, some don't care.
    Obviously a new player shouldn't be harassed or abused, that breaks ToS by itself, but if someone told them they're playing wrong and why, or told them how to improve and asked them to try it, I disagree they'd simply quit the game.

    The real reason is because it's a mindset the developers have unintentionally fostered and developed.

    There are a group of players who are easily tempted to put in the bare minimum. That's just how they are. They can play harder games, they'll just put in the bare minimum but still enough to succeed. They'll grumble and complain, but they're enjoying it enough to keep playing. Making content easier does not make that type of player better because no matter how low the bare minimum is, they'll go that low. If you can beat content even by playing terribly, they'll play terribly.
    The issue the devs have is that they perceive a player doing the bare minimum as "struggling" and get caught up in an endless struggle of their own to make the content easier for the player they think is struggling. It's a battle they can never win. Ever.

    Secondly, the ToS enables and justifies playing badly. The ToS protects a player from having their performance being brought into question. This is meant to prevent player exclusion, but in reality it makes players who don't want to contribute to their team or care feel like the devs have their back and approve of their laziness. It makes them feel that lazy play is how you're meant to play, after all the devs have a ToS that justifies and enforces it!

    Overall this is why the community not only accepts being bad, they approve of it and look down on and belittle players wanting to be good. It's a strange sort of toxicity that looks nice on the surface but has some rather disturbing depths when you dig into it.
    (9)

  4. #4
    Player
    Upirlikhyi's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Vrajitoare Upir
    World
    Coeurl
    Main Class
    Bard Lv 90
    People will always stand in the fire. The best thing to help players out is when someone in the duty group takes a few secs to explain things. I was gone for about 6 months. Came back and before I had to leave I was stuck on the Dark Inside. Every group would wipe 4-5 times and people who had finished it would do nothing but yell. I came back a few days ago. Got in it and we wiped 1x and someone then did a quick explain and marked themselves for us to follow on the move mechs. That would be more helpful imho then anything else. In SB I used the trust system to learn the mechs of the duties before I joined lfd groups.

    A little kindness in the groups goes a long way also to help players. I know a person who if they get yelled at in a group for missing a mech they purposely miss it. That's not right but they do.
    (1)
    I can't wait to watch your ego bleed
    Your pain will set me free

  5. #5
    Player
    Thegm963's Avatar
    Join Date
    Apr 2022
    Posts
    2
    Character
    Riordan Greywood
    World
    Zodiark
    Main Class
    Carpenter Lv 90
    Despite being relatively young to the game, I have encountered no little cases of people just refusing to do even that.

    Like, when tanking, I could mark myself during say, a boss like Storge which could be tricky to figure out if going in blind, yet people would still refuse to follow or listen to advice.

    Now, as for your friend, yelling at someone for failing is bad sure, but doing what he does is plain unsocial/toxic behavior. What Kikitia above says could also be labeled as antisocial/egotistical behavior. In the sense that even in a simple dungeon, if the tank presses random buttons, AND the healer is a cure I troll, AND the dps are doing their rotations wrong, the run WILL fail. If it does not fail, it simply means some people have to work twice as hard and potentially get their fun soured to make up for the rest. That to me, does not sound very right...
    (2)

  6. 05-17-2022 06:54 PM
    Reason
    Too similar to a post in another thead

  7. #7
    Player
    IckeDerTyp's Avatar
    Join Date
    Aug 2013
    Posts
    511
    Character
    Rhea Seren
    World
    Twintania
    Main Class
    Gunbreaker Lv 92
    Coz we're all special snowflakes and are basically scared of being banned for giving advice to people.

    Which is really effed up, honestly!

    Welcome to present day gaming tho! :'D
    (2)

  8. #8
    Player
    Upirlikhyi's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Vrajitoare Upir
    World
    Coeurl
    Main Class
    Bard Lv 90
    Quote Originally Posted by IckeDerTyp View Post
    Coz we're all special snowflakes and are basically scared of being banned for giving advice to people.

    Which is really effed up, honestly!

    Welcome to present day gaming tho! :'D
    Whose been banned for giving advice to people?
    (1)
    I can't wait to watch your ego bleed
    Your pain will set me free

  9. #9
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    511
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Upirlikhyi View Post
    Whose been banned for giving advice to people?
    Well, it's not exactly "giving advice" to people that lead to a ban, but more "Forcing a player to a playstyle they don't want" and in a agressive behavior like : "Pull more ! It's the norm, so do it."

    Giving advice is fine if the receiver is ok with it, but you may (or already have) encounter "You don't pay my sub" type of player, and because of the ToS you can't say shit to them because it will be considered as Harassment

    People who don't want to progress, or become better are usually "You don't pay my sub". But their is also some player who really want to go chill and just enjoy the fun, not do a Sastacha speed run in 5 minutes (For them, I highly suggest the new "Solo" system implemented)
    (1)
    Last edited by TabrisOmbrelame; 05-23-2022 at 08:00 AM.

  10. #10
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,298
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    I wish this game gave titles and achievements for playing well. In the last game I played, Tera (RIP), you could get really cool titles and achievements for doing things like "not getting hit in X dungeon." Imagine if there were like... a cool achievement for never getting hit during that hallway run through puppets bunker, and a title over your head for it like "Ball Dodger" or something, idk. Just little things to encourage people to kind of care just a bit.
    (2)

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