Quote Originally Posted by WiccaP View Post
My husband and I were talking about what weapons we'd like to see in the future. Not necessarily a discussion about what jobs that we might see in the future but specifically the weapons used. Thinking back on weapons that have been seen in past final fantasy games, Id love to see a whip, the double sided sword that zidane used in 9, Selphies Nunchaku. It would be interesting to see if they could make the Rackets or Bells not comical.

What are something you'd like to see.
Whips brings to mind the whip used by Ferry in Granblue, it has a dagger on the end. That's big potential for interesting job design I feel.

Quote Originally Posted by Shougun View Post
  • Lantern connected to another object via chain, lantern in one hand chain weapon in the other, usually sharp object like spiked ball, scythe, crystal needle, etc. Used by a soul mage, occult, witch, eldritch, not black theme dark job (so like reds and blues, black is okay but more to the tendrils, crows, etc than black mage, dark knight and reaper). Think the necromancer bone, curse, and soul magic from Diablo games (though I'm not saying it has to be literally that, just color schemes). Blood mage potentially.

  • Also above like jobs, pendant / charm that wraps around the hand and dangles out like crosses (and magical sigils as another variation), as well as three or so phylactery like objects that float in different locations based on the type. Some akin to the blood mage in Warcraft, other juggled behind similar to sage, or above their hand floating. (The visuals of the essence orbs can have variations from floating lost soul like effect, will-o-wisp, others might be empty crystal balls, both changing special effects based on your resources). So if blood mage the crystal balls might be empty and as your resource increases fill and vibrate with an extra sfx, the lost souls would glow fiery.
These ones sound gorgeous, the dangling pendants in particular could be such an aesthetically pleasing concept