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Thread: Next Weapons

  1. #41
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Big believer is visuals.
    Whip







    Heavy Laser Canon/ Gatling Gun

    Tera Online Gunner for reference








    (3)
    Last edited by Alacran; 05-19-2022 at 09:00 PM.

  2. #42
    Player
    Siddiax's Avatar
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    May 2021
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    241
    Character
    Sid Lostvayne
    World
    Zodiark
    Main Class
    Warrior Lv 100
    It's obvious that Square wouldn't want weapons overlapping between jobs (new job with a hammer/bow probably won't happen)

    The only two I could see them adding that are vaguely similar to older jobs are a dual wielding job that uses regular swords, instead of the NIN "daggers" and maybe a dual-gun job that's not steampunk like MCH is.

    Other than that the new jobs could have a Whip, Mace or a Crossbow... again, not a lot of options left unless they come up with something new like with SGE/AST
    (2)

  3. #43
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Chain Blades

    Kratos God of War series


    Zoro Garo Anime Series


    Spear & shield

    300


    Saber Staff
    (2)
    Last edited by Alacran; 05-20-2022 at 07:59 AM.

    "Nemo me impune lacessit."

  4. #44
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I like the vampire whip suggestion, perhaps it could be our first holy theme'd DD job too which would fit an extra level of newness to the game (beyond whatever gimmick of combat). And not the frilly purty holy but more like vengeful, wrathful, old testament holy lol, though maybe you could include other color if it was also vampire theme inspired (like light layers of blood magic, other some other interesting combination of holy and aggressive theme... though avoid too much similarity to Dark Knight, Reaper, and Black Mage.. would be nice to hit upon a new visual style given you've the trifecta in those colors). Some sort of Demon Hunter job.

    Plus with the whip suggestion you can have a lot of variations, like I've seen chains a few times in here. Depending on how they feel it could incorperate a lot of stretchy like ideas, say like a flail imagery with the chain growing on attacks, but then a classic rope whip, to the cross whip seen in Alacarn's post.
    (0)
    Last edited by Shougun; 05-20-2022 at 12:27 AM.

  5. #45
    Player
    WiccaP's Avatar
    Join Date
    Jan 2022
    Posts
    117
    Character
    Nyxis Jomalah
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aluja89 View Post
    They're not going to release a expansion without a new melee. Them's the rules.
    And where are these rules written down at? Cause Ive never seen these rules.
    (1)

  6. #46
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by WiccaP View Post
    And where are these rules written down at? Cause Ive never seen these rules.
    From Yoshida himself, also 2 DPS was dumb according to him too. So there you go, and no I'm not going to pull up year old quotes.

    I know it's easy to say after the fact, but I also predicted SHB's Tank+RDPS and EW's MDPS+Healer. All you have to do is look forward to predict this, they're not going to make other roles wait any longer than 2 expansions. Like if we get double DPS in 7.0 that'd mean healers will have to wait 3 expansions for a new toy because a spot is always reserved for DPS and they're not going to do a Tank+Healer expansion, so that's a big no no.

    It's always going to rotate between 1 melee Tank/MDPS and one role that hasn't gotten something new past 2 expansions.
    (2)

  7. #47
    Player
    Jettinson's Avatar
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    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Whips could be versatile.
    Between plain old ones to serrated whips, metals etc.

    Another one could be 1 handed weapon with something like shield etc.
    In FFXII i know archadian characters such Ghis and Larsa use a sword with a fan/smaller thing.
    Or plain 2 medium/large swords.
    (0)

  8. #48
    Player
    Haruka_R's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    587
    Character
    Fenix Starfire
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    Why's everyone like whips so much? Chains are cooler.
    (3)

  9. #49
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by WiccaP View Post
    My husband and I were talking about what weapons we'd like to see in the future. Not necessarily a discussion about what jobs that we might see in the future but specifically the weapons used. Thinking back on weapons that have been seen in past final fantasy games, Id love to see a whip, the double sided sword that zidane used in 9, Selphies Nunchaku. It would be interesting to see if they could make the Rackets or Bells not comical.

    What are something you'd like to see.
    Me want hammers, me want to Unga Bunga with a hammer.
    (1)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  10. #50
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by WiccaP View Post
    I had thought of a two handed hammer, like Gaia, for a green mage, that was the inverse of RDM. While Red's tend to stay at ranged and close in for their big rotation, a magical pseudo-melee job that does more close range damage and then "jumps" out for their big rotation, would be a fun idea and not something that we really have to my knowledge.
    Well Gaia is technically an Oracle so it might not be a perfect imitation of her (I also think "Oracle" has been given special plot relevance and is unlikely to appear as a job).

    But yes, you get the idea. Again I think, to help distinguish from WAR, it would likely have a lighter two-handed "mallet". One that it can still wield two-handed for heavy hits, but that it can still twirl around one handed like a staff for some more distinct animations.
    (1)

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