Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 58

Thread: Next Weapons

Hybrid View

  1. #1
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,977
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Considering weapons are mostly locked to a job, I highly doubt we'll see anything more than what we already have. But let's just assume that's nihil, I'd like to see:
    • Baton
    • Hooked Blades
    • Tessen
    • Flute (Bard has it, but I want them to use it more!!!)
    • Scroll
    • Arm-Blade
    • Nunchakus
    • Triple-Staff
    • Magic Bracelet/Pendant.
    • Parasol (probably as a joke weapon)
    (1)

  2. #2
    Player
    Thaciscokidd's Avatar
    Join Date
    Sep 2015
    Posts
    531
    Character
    Alfimi Einst
    World
    Golem
    Main Class
    Reaper Lv 100
    Dolls. Even though pets are borked in XiV i still want a Puppet Master and/or beastmaster.


    We could go full anime with it!
    (0)

  3. #3
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    I'd like to see a proper corsair. High tech MCH doesn't fill the same itch as a classic imperial era corsair. Odd when you think about it since the most famous city in the game is full of pirates, and we don't have ANY class that has a pirate aesthetic.

    Weapons would be slow gunpowder guns/sabers
    (1)

  4. #4
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,322
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ath192 View Post
    I'd like to see a proper corsair. High tech MCH doesn't fill the same itch as a classic imperial era corsair. Odd when you think about it since the most famous city in the game is full of pirates, and we don't have ANY class that has a pirate aesthetic.
    There was meant to be a gun-using pirate class (Musketeer), but for whatever reason SE abandoned working on it in 1.0 and so it was stillborn at 1.0's launch. What little mechanically SE had worked on it they probably just cannibalized for MCH later on anyway so that's probably why we'll never get MSK.

    MRDs are also meant to be pirates with great axes, but that's for a bizarre meta reason - originally the lore for MRD is that they were planned to be executioners (hence the great axe), but SE quickly decided the idea wouldn't fit as a player class, and so redesigned them as pirates who are bit more bloodthirsty than usual (while still retaining the great axe). The executioner origin is still hinted with the name of one of Limsa's most notorious pirate gangs as "The Bloody Executioners".

    Lore wise however MRDs use great axes because apparently most Eorzean pirates "prefer the visceral feel of the blade of a great axe slicing through the flesh of their enemies" than simply shooting them with a gun - combat pragmatists they are not.

    So alas I doubt very much we'll ever see FFXI's COR class here.
    (2)
    Last edited by Enkidoh; 05-18-2022 at 12:24 PM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  5. #5
    Player
    LioJen's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    Cross pike please

    (1)

  6. #6
    Player
    WlyemR's Avatar
    Join Date
    Dec 2013
    Posts
    42
    Character
    W'lyem Roddick
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    I would like to see Geomancer as a Caster DPS, and it's weapon being a combination Instrument/Striker held in separate hands similar to how RDM weapon is two separate parts. There are plenty of examples in cultures around the world: Native decorative drums and sticks, Asian gongs and mallets, European bells and hammers, ect.
    (0)

  7. #7
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,535
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    I want an AK-47. xD

    A big 2h hammer would be also really nice.



    Cheers
    (1)

  8. #8
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,052
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    I never get tired of this topic (I say genuinely). Melee Jobs are my favourite so I'm biased in that regard, but there's a few weapon types I can think of they could still add:

    - Maces/Hammers, be it one or two-handed. Barely any outside of two? WAR weapons, or unique to NPCs (Nero, Gaia etc.). I'm surprised PLD never got any given they're often associated with holiness, clerics and the like.
    - One-handed axes. Obviously WAR has a monopoly on the big ones, but their one-handed variant has been reserved almost exclusively for NPCs up until now. One of the MCH Job Quest NPCs uses one (with a pistol in his off-hand), as do all of the Beastmasters encountered in Bozja.
    - Dual swords. It's a bit dicey because NIN has... quite a lot of sword-sized "daggers", it gets pretty ridiculous, but its stance is distinctive enough that I don't think they'd step on each other's toes too much? Something like Gabranth's stance I think would be different enough... and, speaking of Gabranth, those familiar with FFXII and/or Dissidia will know that his weapons come with a gimmick: they can be combined into one double-ended polearm, which leads us to...
    - "Twinblades"! They have precedent in the series, first in FFIX, the so-called "Thief Swords", the aforementioned FFXII, and I think FFXIII's Lightning also gets one during her LB? or whatever the system was in that game? We already have 2 polearm Jobs, so I think combining Dual Swords+Twinblade could be a good way to make it stand out!
    - Whips? Depending on how they're implemented this could technically also be an Aiming Job... I don't really have a stake in this race, I kind of hate whips being treated as a legitimate weapon lol

    Me personally I wish they'd add another sword DPS, one ideally using two-handed longswords... but unfortunately PLD already has "longswords" even if they're used one-handed (common video game 'mistake'), so I don't think that's happening anymore
    (0)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  9. #9
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100


    I know this is a really bad picture, just took a screenie from a YT video.
    But I thought that after seeing the Double-Blade Ravana does when going from Part 1 to Part 2 was a tease of an upcoming weapon.
    I'd like to see this still.
    (0)

  10. #10
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,052
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    I actually did think we would get FFXII Judge, a variation thereof, as the Maiming Job in Endwalker until RPR was properly revealed. Might be an expansion or two before it gets another shot, unless they make it a Tank rather than DPS?
    (1)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast