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  1. #51
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    8,339
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 90
    3- Fix the supply problem so the lottery becomes irrelevant.
    (16)

  2. #52
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jojoya View Post
    3- Fix the supply problem so the lottery becomes irrelevant.
    wish I could "like" this 1000x more ♥
    (2)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  3. #53
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,626
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 90
    Quote Originally Posted by Jojoya View Post
    3- Fix the supply problem so the lottery becomes irrelevant.
    Which other system? I already suggested the perfect system due to small maps.. make each city state with its regions one extreme sized map, and each current map would be extreme sized as well.... each map can feature player buildings where ever, with exceptions of on top of stuff needed for quests, treasure maps.. highly contested imperial whatever else area... give people the posibility to build a City that does not just need to contain a need of an FC to run, with x amount of houses needed to make a small hamlet.... and more to upgrade it into town and the likes to give permission to place an aetheryte and have a mayor system as well.

    2. Remove the market board for anything but search features, to be able to buy from peoples retainers you have to go where they have placed them in player owned house in general, the use of the garden or outside, that would give a reason for people to travel around to locations and give cities more life.

    3. put tax on houses so the city can run as requireing some maintainence, You have to pay for maintaince for your house as well, and maybe be permitted to have 2-3, if it runs out of gil, you will get a warning that would last a week to fill in again, or it will be demolished and put back into your inventory automaticly

    /////

    Before yelling instanced... each house is instanced as soon as you get inside the door of one, if open to the public, it wil generate the instance of which and how the player decorated it, gardens will be limited on the outside of the plot though, this above system worked very well in another MMO from a long time ago, it gave both the neighbor feeling... community feeling... and that you actually had to go to places to buy stuff and a mean to get around in the world without having to drive/fly to every place long away, however aetherytes outside the big NPC cities, has to be filled in by players.
    (0)

  4. #54
    Player
    EthanXdeath's Avatar
    Join Date
    Dec 2018
    Location
    Gridania
    Posts
    78
    Character
    Ethan Targaryen
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Themarvin View Post
    Which other system? I already suggested the perfect system due to small maps.. make each city state with its regions one extreme sized map, and each current map would be extreme sized as well.... each map can feature player buildings where ever, with exceptions of on top of stuff needed for quests, treasure maps.. highly contested imperial whatever else area... give people the posibility to build a City that does not just need to contain a need of an FC to run, with x amount of houses needed to make a small hamlet.... and more to upgrade it into town and the likes to give permission to place an aetheryte and have a mayor system as well.

    2. Remove the market board for anything but search features, to be able to buy from peoples retainers you have to go where they have placed them in player owned house in general, the use of the garden or outside, that would give a reason for people to travel around to locations and give cities more life.

    3. put tax on houses so the city can run as requireing some maintainence, You have to pay for maintaince for your house as well, and maybe be permitted to have 2-3, if it runs out of gil, you will get a warning that would last a week to fill in again, or it will be demolished and put back into your inventory automaticly

    /////

    Before yelling instanced... each house is instanced as soon as you get inside the door of one, if open to the public, it wil generate the instance of which and how the player decorated it, gardens will be limited on the outside of the plot though, this above system worked very well in another MMO from a long time ago, it gave both the neighbor feeling... community feeling... and that you actually had to go to places to buy stuff and a mean to get around in the world without having to drive/fly to every place long away, however aetherytes outside the big NPC cities, has to be filled in by players.
    You're on your own with this one bud. I don't think a single person wants that. Just simply fix the supply problem by adding more wards likely easier via a coding standpoint than what you're suggesting. They'd literally have to rework the entire housing system for your idea to work.
    (2)

  5. #55
    Player
    Aizuh's Avatar
    Join Date
    Feb 2016
    Location
    Garlemald
    Posts
    51
    Character
    Demetre Vi
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90
    2.) But they would need to remove the ability to ticket spam, from a multi account tied to one person.
    This is the only way lottery system will truly be fair.
    (0)

  6. #56
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,005
    Character
    Mica Zerrshia
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by C000kiemonster View Post
    Developers watch these threads so make yourself heard!
    lol omg thanks I needed that laugh
    (0)

  7. #57
    Player
    NovelItokuri's Avatar
    Join Date
    Feb 2022
    Posts
    7
    Character
    Novel Itokuri
    World
    Mateus
    Main Class
    Botanist Lv 90
    2, though of course it's all flawed. Devs likely won't be able to give us anything better for a very long time though.

    We just need a regular influx of new houses.
    (0)

  8. #58
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,626
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 90
    Quote Originally Posted by EthanXdeath View Post
    You're on your own with this one bud. I don't think a single person wants that. Just simply fix the supply problem by adding more wards likely easier via a coding standpoint than what you're suggesting. They'd literally have to rework the entire housing system for your idea to work.
    The other system would be easier, adding more wards is a problem, and yes they have told so many times that it is geared with complications, also running servers and the likes is not something you run your mothers basement or the likes.
    (1)

  9. #59
    Player
    Mihari's Avatar
    Join Date
    Aug 2013
    Posts
    145
    Character
    Ayumi Mihari
    World
    Shiva
    Main Class
    Machinist Lv 90
    3 - Add enough housing wards for everyone!

    Options 1 and 2 are no solutions for the real problem. SE must generally solve the broken housing system and give us enough housing wards or personal instanced housing.
    (0)

  10. #60
    Player
    DeNada's Avatar
    Join Date
    Sep 2021
    Posts
    249
    Character
    Hadrefort Sarmantoix
    World
    Balmung
    Main Class
    Archer Lv 53
    Quote Originally Posted by Mihari View Post
    3 - Add enough housing wards for everyone!

    Options 1 and 2 are no solutions for the real problem. SE must generally solve the broken housing system and give us enough housing wards or personal instanced housing.
    Sadly, this is not gonna happen due to server constraints. Instead, I would like to suggest reallocating servers from worlds with low population to worlds with high population.

    For example, right now Materia is completely empty and we are seeing several wards with a few or even zero occupied plots after the lottery. What if we allocate those housing servers to more deserving worlds such as Balmung or Mateus where housing is in much higher demand (especially when Balmung even ran out of apartments omg!).

    So instead of each world having an even split of 24 wards, we could have Materia just have 6 wards each while Balmung could have 42 wards for example.
    (0)

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