Getting mad at us doesn't exactly prove that you're superior to us as far as your "points" go.
<--Giver of yarns, not the giver of darns :3
Follow me on Twitter @Antanias_
I demand moar cancer!
Barrier could be pretty shweet if they added some kind of unison skill system that combines certain abilities for new ultimates. I'd like if battle regimen did that.
Honestly I don't think shell is quite out for the count. The trait conjurers have makes it so protect gives more magic defense meaning that it pretty much only gives defense mainly. So if another class were to use it it would only get a bit more physical defense and crap for magic defense.
As for shell its most likely going to be an arcanima skill. As an arcanist trait it would probably increase the physical defense gained by shell. You know? kinda vice versa.
These skills are also mutually exclusive to make the battle more tactful, when both are available.
Right. Now, excuse me while I tab back to XI and run around Port Jeuno.
XI:Shadowtaru (Alexander)Manifest(Shiva) Volnaru (Asura)
1.0: Delirium Impulse (MysidiaGungnir)
ARR:Dashe Herate (Sargatanas)Dashe Voln (Excalibur)
the best part of this thread is that they explicitly stated Shell would be coming back later on. like, explicitly.
7UP!
What's the alternative? Skill trees? I hate those, especially in MMOs. The biggest draw-in of this game for me is that one character is capable of doing anything and everything they want, without fear of going wrong. The only thing that deviates from this is choosing cities and GCs, but it's really not a big deal (especially once we start having 8 characters per server).
I don't even know where you got class diversity from anyway. Nobody's talking about what you just defined except you.
Heck, Shell is even on the game at the moment, though I think the only way a player can acquire it is through a GC-only potion, Ironwill Unguent, was it. I do have 11 of those stocked on my retainer
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