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  1. #1
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    they weren't used because they had no strategic value, now they do. What i wouldn't do to get Spirit Dart and Mage Weapon skills back it was a hell of a lot better than sitting there with my thumb up my ass waiting for mp to Regen. also Rasp Choke etc etc had different elemental affinity's, Aero works when your not killing wind mobs, or mobs with high wind resist.

    you can have all the spells and ability's in the world, alot of good that does you when elemental affinity means next to nothing and the World is empty as hell. both those things have been fixed, now is a good time to reevaluate skills like siphon, Shock Spikes, Circle Slash etc to be reintroduced.

    ill take class diversity over class specifics any day...its funny alot of people bitch about how they cant play the class how they want to. yet here we are Justifying eliminating skills by combining them. because we all know the less you have the more you have right :/.

    as for efficiency its a bloody game not a job your meant to have fun and not justify everything you or your friends do by effectiveness.
    (1)

  2. #2
    Player

    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    10
    Quote Originally Posted by Valmonte View Post
    What i wouldn't do to get Spirit Dart and Mage Weapon skills back it was a hell of a lot better than sitting there with my thumb up my ass waiting for mp to Regen.
    Use simple and easy to make Ethers and you have another problem solved. ^.~
    (0)

  3. #3
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Chozo4 View Post
    Use simple and easy to make Ethers and you have another problem solved. ^.~
    That recover barely the cost of one spell and have a cooldown...yeah...that's solving the problem...
    (1)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Kiroh View Post
    That recover barely the cost of one spell and have a cooldown...yeah...that's solving the problem...
    Then use elixir. You can farm them
    (1)

  5. #5
    Player

    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    10
    Quote Originally Posted by Kiroh View Post
    That recover barely the cost of one spell and have a cooldown...yeah...that's solving the problem...
    Then simply invest in the higher end ones if you cannot make them as they are still relatively cheap on the wards save for the elixer...

    --> Ether [100mp], Hi-Ether [300mp], Mega-Ether [600mp], Elixer [1050mp]

    On top of that you have 'Blissful Mind', 'Auto-Refresh', 'Shroud of Saints', plus the enhanced variations and that's just conjurer. One shouldn't be having so much trouble with MP management given all the options available providing one actually uses them effectively.
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    I am sure you are a better WHM because you press two buttons for protect and shell. You go brother.
    (4)

  7. #7
    Player
    Rykan's Avatar
    Join Date
    May 2012
    Posts
    27
    Character
    Rykan Berkhart
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Chardrizard View Post
    I am sure you are a better WHM because you press two buttons for protect and shell. You go brother.
    Dude(s) lol....I don't want to be more efficient. I want things to be enjoyable. There's nothing enjoyable about casting the same damn spell over, and over, and over again, every 5 minutes. If they increase the durations, and add shell, at least I feel like I have some versatility; or that I "remembered" to do my job better than the next guy; or SOMETHING. Not just "auto-play."

    Having multiple Tiers on spells ALSO added to that overall sensation. Using Cure II instead of Cure III for example, when someone is too close to full HP to justify a Tier III or a "Cura;" You save mp; you draw less hate, allegedly, and so on...

    I don't always want to choose between 500 dmg (aero) or 2000 dmg (aeroga)....What about everything in between? And don't even get me started on Answa's comments lol....

    Rasp, Choke, and all those you mentioned...did NOT do the same things, aside from being DoTs -anyway, enough said.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Rykan View Post
    Dude(s) lol....I don't want to be more efficient. I want things to be enjoyable. There's nothing enjoyable about casting the same damn spell over, and over, and over again, every 5 minutes. If they increase the durations, and add shell, at least I feel like I have some versatility; or that I "remembered" to do my job better than the next guy; or SOMETHING. Not just "auto-play."

    Having multiple Tiers on spells ALSO added to that overall sensation. Using Cure II instead of Cure III for example, when someone is too close to full HP to justify a Tier III or a "Cura;" You save mp; you draw less hate, allegedly, and so on...

    I don't always want to choose between 500 dmg (aero) or 2000 dmg (aeroga)....What about everything in between? And don't even get me started on Answa's comments lol....

    Rasp, Choke, and all those you mentioned...did NOT do the same things, aside from being DoTs -anyway, enough said.
    Padding shell on top of protect doesnt make it unique. Basically u'll still end up with casting both after certain period of time.

    Tier of cure isnt unique either.

    Just say if you want tiered spells, your justifications is horrible so far. Unique abilities wut.
    (1)

  9. #9
    Player
    Tadacho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    183
    Character
    Hikai Tadacho
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rykan View Post
    Dude(s) lol....I don't want to be more efficient. I want things to be enjoyable. There's nothing enjoyable about casting the same damn spell over, and over, and over again, every 5 minutes. If they increase the durations, and add shell, at least I feel like I have some versatility; or that I "remembered" to do my job better than the next guy; or SOMETHING. Not just "auto-play."
    Right, so what you're saying is, pressing 2 buttons every 5 minutes instead of pressing 1 will make the game feel more enjoyable? You should get out more.
    (1)

  10. #10
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Tadacho View Post
    Right, so what you're saying is, pressing 2 buttons every 5 minutes instead of pressing 1 will make the game feel more enjoyable? You should get out more.
    HOW IS THIS SO HARD TO UNDERSTAND!!!

    He wants two spells with 10 minute durations but with 5 minute shared cool downs.
    So he can press one button every 5 minutes but takes 10 minutes to get 2 buffs on
    a party.

    (0)

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