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  1. #17
    Player
    Saucy_Jack's Avatar
    Join Date
    May 2022
    Posts
    47
    Character
    Lucian Morningstar
    World
    Exodus
    Main Class
    Paladin Lv 90
    You can clearly tell which players were into ranked pvp in other games before CC was released, and which ones are just experiencing the ladder climb for the first time

    You get people complaining about elo hell, that they deserve to be higher than their rank, and how team/matchmaking/whatever other type of copium is holding them back in pretty much every game that has a ladder. They’re generally considered delusional clowns in the community for every game, for good reason. It’s to the point where there’s an entire, reasonably popular, subset of streams and vods where high elo players will smurf and climb from bronze to (whatever top rank is called) to prove elo hell isn’t a thing, or cast matches/stream coaching where you invariably find out the bronze who thinks he’s diamond is actually just so awful that he doesn’t know how bad he is.

    CC matchmaking is (or at least appears) to be worse than average and impact of skill diff isn’t as obscene as other genres, so the carry potential is reduced yes. It kind of evens out though since the ranking system is weighted so much harder compared to most systems toward letting you climb fast with streaking, that the speed of climb seems to be similar regardless. No loss streaks, no demotions in major tiers, no gating with promotion series, no rank decay, etc… makes it kind of ridiculously easy to rank up and stay at a rank, compared to how much consistency is required in most other games.
    (3)
    Last edited by Saucy_Jack; 05-19-2022 at 12:38 AM.