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  1. #1
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Nytes View Post
    Why not link your CC rank to a specific job you play.
    People moan enough about one sided matches as it is. Having tons of crystal smurfs queuing on lower ranks would exacerbate the problem by a lot. Terrible idea.

    If people want to learn other jobs, casual is always open so they don't hurt other people trying to rank. Can't police every selfish a**hole out there.
    (1)
    Last edited by Petite; 05-18-2022 at 06:03 PM.

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Petite View Post
    People moan enough about one sided matches as it is. Having tons of crystal smurfs queuing on lower ranks would exacerbate the problem by a lot. Terrible idea.

    If people want to learn other jobs, casual is always open so they don't hurt other people trying to rank. Can't police every selfish a**hole out there.
    The concern about smurfing is valid, but the issue with casual is that there's no expectation of good, reliable games there so there's a real limit to how much you can learn. Believe me, I've tried to learn new classes there and it's not always a good place to do it. It's enough to learn a few basic runs through the class's rotation and stuff, but it's not going to be able to show you stuff you need to know to play against competent players.
    (0)

  3. #3
    Player
    Saucy_Jack's Avatar
    Join Date
    May 2022
    Posts
    47
    Character
    Lucian Morningstar
    World
    Exodus
    Main Class
    Paladin Lv 90
    You can clearly tell which players were into ranked pvp in other games before CC was released, and which ones are just experiencing the ladder climb for the first time

    You get people complaining about elo hell, that they deserve to be higher than their rank, and how team/matchmaking/whatever other type of copium is holding them back in pretty much every game that has a ladder. They’re generally considered delusional clowns in the community for every game, for good reason. It’s to the point where there’s an entire, reasonably popular, subset of streams and vods where high elo players will smurf and climb from bronze to (whatever top rank is called) to prove elo hell isn’t a thing, or cast matches/stream coaching where you invariably find out the bronze who thinks he’s diamond is actually just so awful that he doesn’t know how bad he is.

    CC matchmaking is (or at least appears) to be worse than average and impact of skill diff isn’t as obscene as other genres, so the carry potential is reduced yes. It kind of evens out though since the ranking system is weighted so much harder compared to most systems toward letting you climb fast with streaking, that the speed of climb seems to be similar regardless. No loss streaks, no demotions in major tiers, no gating with promotion series, no rank decay, etc… makes it kind of ridiculously easy to rank up and stay at a rank, compared to how much consistency is required in most other games.
    (3)
    Last edited by Saucy_Jack; 05-19-2022 at 12:38 AM.

  4. #4
    Player
    Nytes's Avatar
    Join Date
    Apr 2022
    Posts
    35
    Character
    Nyte Shayd
    World
    Diabolos
    Main Class
    Sage Lv 90
    Quote Originally Posted by Saucy_Jack View Post
    You can clearly tell which players were into ranked pvp in other games before CC was released, and which ones are just experiencing the ladder climb for the first time

    You get people complaining about elo hell, that they deserve to be higher than their rank, and how team/matchmaking/whatever other type of copium is holding them back in pretty much every game that has a ladder. They’re generally considered delusional clowns in the community for every game, for good reason. It’s to the point where there’s an entire, reasonably popular, subset of streams and vods where high elo players will smurf and climb from bronze to (whatever top rank is called) to prove elo hell isn’t a thing, or cast matches/stream coaching where you invariably find out the bronze who thinks he’s diamond is actually just so awful that he doesn’t know how bad he is.

    CC matchmaking is (or at least appears) to be worse than average and impact of skill diff isn’t as obscene as other genres, so the carry potential is reduced yes. It kind of evens out though since the ranking system is weighted so much harder compared to most systems toward letting you climb fast with streaking, that the speed of climb seems to be similar regardless. No loss streaks, no demotions in major tiers, no gating with promotion series, no rank decay, etc… makes it kind of ridiculously easy to rank up and stay at a rank, compared to how much consistency is required in most other games.
    Though I agree with this statement in theory, there is a serious difference between your average bronze/silver player and your average diamond/crystal player. Everything in between seems much less muddled. I can see 100% why they don't let people duo que TBH, because two good jobs that are on comms could completly dominate if played right. one person makes a HUGE impact if played right. You could carry a bronze silver game as a single person easily if you are a decent crystal player, but once you hit gold and on up, that becomes less and less the case.

    Simple solution, if you make crystal as one job, start all other jobs at gold and make them climb from there. Heck, also adds the ability for other achievements and reward opertunities.
    (1)

  5. #5
    Player
    Saucy_Jack's Avatar
    Join Date
    May 2022
    Posts
    47
    Character
    Lucian Morningstar
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nytes View Post
    Though I agree with this statement in theory, there is a serious difference between your average bronze/silver player and your average diamond/crystal player. Everything in between seems much less muddled. I can see 100% why they don't let people duo que TBH, because two good jobs that are on comms could completly dominate if played right. one person makes a HUGE impact if played right. You could carry a bronze silver game as a single person easily if you are a decent crystal player, but once you hit gold and on up, that becomes less and less the case.

    Simple solution, if you make crystal as one job, start all other jobs at gold and make them climb from there. Heck, also adds the ability for other achievements and reward opertunities.
    Oh I don’t disagree. Heck even in my own play I can see a ridiculous amount of stuff I did wrong at the start of my climb vs now. I do think the system does allow for a degree of getting boosted to a tier higher than you should from just variance and streaking though.

    Letting you start at a lower rank for other jobs wouldn’t actually be a bad idea, since playing in casual has limits to how well you can learn it and you don’t have to grief teams of people actually trying to climb in crystal with your barely gold level alt job until you get practiced up
    (1)

  6. #6
    Player
    Nytes's Avatar
    Join Date
    Apr 2022
    Posts
    35
    Character
    Nyte Shayd
    World
    Diabolos
    Main Class
    Sage Lv 90
    Quote Originally Posted by Petite View Post
    People moan enough about one sided matches as it is. Having tons of crystal smurfs queuing on lower ranks would exacerbate the problem by a lot. Terrible idea.

    If people want to learn other jobs, casual is always open so they don't hurt other people trying to rank. Can't police every selfish a**hole out there.
    Then boost them to gold to start the new job if they are already crystal, if they are that good, they won't stay there for long. The problem is, these crystal people are going into games with people who are diamond trying to climb and wrecking their games since they don't care about going into casual. Again, I this isn't about winning every game, its to help those people truely trying to climb from dealing with this. I'm crystal and it only took me about 50 games in diamond to make it through, but I hear of people playing 500-600 games in diamond, and half the time they are seeing this is what is causing their back and forth so much.
    (0)

  7. #7
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gserpent View Post
    there's a real limit to how much you can learn. Believe me, I've tried to learn new classes there and it's not always a good place to do it. It's enough to learn a few basic runs through the class's rotation and stuff, but it's not going to be able to show you stuff you need to know to play against competent players.
    Game sense & knowledge do transfer. And you make it sound like learning a job with 6~8 buttons is rocket science. You're clearly being disingenuous.

    Quote Originally Posted by Nytes View Post
    its to help those people truely trying to climb […] I hear of people playing 500-600 games in diamond, and half the time they are seeing this is what is causing their back and forth so much.
    Have you ever thought maybe that’s where they belong? If they’re still stuck in diamond after 500 games they should consider themselves lucky they can’t derank. Instead, these miserable snivelers will reject introspection, blame constant bad-luck, make sh*t up and throw self-pity parties for themselves on here. Avoid taking such stories at face value.
    (0)
    Last edited by Petite; 05-19-2022 at 09:08 AM.

  8. #8
    Player
    Nytes's Avatar
    Join Date
    Apr 2022
    Posts
    35
    Character
    Nyte Shayd
    World
    Diabolos
    Main Class
    Sage Lv 90
    Quote Originally Posted by Petite View Post


    Have you ever thought maybe that’s where they belong? If they’re still stuck in diamond after 500 games they should consider themselves lucky they can’t derank. Instead, these miserable snivelers will reject introspection, blame constant bad-luck, make sh*t up and throw self-pity parties for themselves on here. Avoid taking such stories at face value.
    Oh, I am not argueing this point at all. As I climbed through diamond though, it was bluntly apparent that sometimes the inability to derank was giving people the "option" to play something totally new, thus wrecking the chances of somebody else trying to push higher who may or may not deserve the rank they are trying to obtain.

    I would also be lying if I said I have not considered trying out some new jobs while I'm crystal with low points before I try to climb the score, but I don't want to devalue somebody elses chances for the convience of my own experience, so my option is to use a dummy at the pier, or play casual, yet I what I need to do is learn how the combos and such work against skilled players. Casual could provide that, sometimes, or it could provide 9 people who are on their second CC game ever and have never pvped before that.

    I just think allowing us to rank up multiple jobs differently will provide for a better over all experience for all involved, those climbing, and those trying to make the climb. It is entirely possibly for a player to be a crystal dragoon, but only a gold samarui, some people just click better with other jobs.
    (0)

  9. #9
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Petite View Post
    Game sense & knowledge do transfer. And you make it sound like learning a job with 6~8 buttons is rocket science. You're clearly being disingenuous.
    And yet you and I could both point to people that play like absolute garbage and don't even do basic, competent DPS rotations. I think you're the one being disingenuous to act like there isn't nuance to each class. There's a lot of difference between a MNK that's just mashing buttons and a MNK that is timing ability use for maximum effect.
    (0)

  10. #10
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gserpent View Post
    And yet you and I could both point to people that play like absolute garbage and don't even do basic, competent DPS rotations. I think you're the one being disingenuous to act like there isn't nuance to each class. There's a lot of difference between a MNK that's just mashing buttons and a MNK that is timing ability use for maximum effect.
    Because someone is playing badly, doesn't mean they're on an alt-job. They most likely are just bad, period. Lots of those even in crystal.

    My point was that Casual is good enough for someone to pick up a job and practice it to a competent level. Then it's perfectly fine for them to queue back in ranked Crystal and master it further. Are you gonna refute even that notion?

    But mainly, a few idiots deciding not to practice a new job before queuing ranked doesn't warrant penalizing the whole community by tying ranking to individual jobs.

    The grand majority of players quite enjoy the option to be flexible on 2-3 jobs either to play around map cycles and/or keep things fresh.


    If you can't handle a few such losses so much that you want to implement this limitation to all of us, I suggest you reflect on your misplaced sense of self righteousness and get some fresh air.
    (0)
    Last edited by Petite; 05-19-2022 at 07:54 PM.

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