Quote Originally Posted by Skiros View Post
What part of "combo action" do you not understand?

MNK has ZERO combo actions. MNK's actions behave like a combo, but they are not technically combos.

If anything if they changed this in 6.1 they would have removed the combo sound effect on positionals given that the game seems to desperately want to lower the skill gap.
Quote Originally Posted by Lunarius View Post
Just re-tested again just in case 6.1 added something new that they havent in earlier patches on Aeolian Edge, Armour Crush, Snap Punch, Demolish, Gekko and Kasha thus far and there is no audio difference.
ignoring how relevant it is whether or not monk's combo system is a true combo or not, this was already addressed, and whatever placebo sound effect you hear is not present on one of the two 2.0 launch melees.