Ive played several dozen games of FL as of the release of 6.1

I consistently reach Battle High V in most of my matches but I feel like the only really notable benefits is the increase in healing, making you much tankier (22500 per Recoup from what I can remember)

Then again FL basically gives minimum 20% damage reduction to every job and it has basically offset how effective Battle High used to be pre 6.1

Is it because I am missing something or are the values that pop up on screen are not accurate?

Or maybe im just retarded and dont pay enough attention when im in the heat of the action.