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Hybrid-Darstellung

  1. #1
    Player Avatar von HollowedDoll
    Registriert seit
    May 2021
    Ort
    Wrongthinkway
    Beiträge
    594
    Character
    Tomboy Outback
    World
    Sargatanas
    Main Class
    Thaumaturg Lv 2
    I mean, I'm pretty sure it's not the full luminous engine being used, but yeah maybe they will.. I mean if GW2 added DX12 support then anything is possible, plus it could help with the graphics update performance wise(?)


    Zitat Zitat von Larirawiel Beitrag anzeigen
    Vulkan API would be propably better. Because it is also available on MacOS and Linux. So the devs would not need to deal with many different APIs.


    Cheers
    You think that the devs care about those platforms? Didn't they break the launcher?
    (0)

  2. #2
    Player
    Avatar von Larirawiel
    Registriert seit
    Feb 2019
    Ort
    Aldrassil
    Beiträge
    2.498
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    Weißmagier Lv 100
    Zitat Zitat von HollowedDoll Beitrag anzeigen
    You think that the devs care about those platforms? Didn't they break the launcher?
    Maybe they would. Vulkan API has another big advantage: way lower API overhead than DirectX 11. API overhead is very CPU instructions intensive because APIs are computed by CPUs. So in situations, which are limited by the CPU, like Limsa Lominsa it would bring a huge performance boost.



    Cheers
    (3)

  3. #3
    Player

    Registriert seit
    Apr 2015
    Ort
    Gridania
    Beiträge
    88
    The API overhead is the big problem in the actual version, they use DX11 (what has an massive overhead already) and GameWorks, what adds a massive overhead again.
    (1)
    Bevor einer frägt, der Mod heißt Photoshop