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  1. #1
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    DPS meters alone do not improve player performance, since they do nothing to explain why a player may not be performing well. All they do is simply show damage output, it would be up to the other players, or in game tutorials, to help players improve and given the history of this community I really doubt that would happen.
    (0)

  2. #2
    Player
    Klytania's Avatar
    Join Date
    May 2022
    Posts
    134
    Character
    Klytania Moanmoore
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by SieyaM View Post
    DPS meters alone do not improve player performance, since they do nothing to explain why a player may not be performing well. All they do is simply show damage output, it would be up to the other players, or in game tutorials, to help players improve and given the history of this community I really doubt that would happen.
    It's not hard to figure out if your damage is lower than expected you probably aren't hitting enough buttons or preparing combos properly. Not sure what tutorial you would need for that. The combat in this game isn't hard to figure out.
    (2)

  3. #3
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Klytania View Post
    It's not hard to figure out if your damage is lower than expected you probably aren't hitting enough buttons or preparing combos properly. Not sure what tutorial you would need for that. The combat in this game isn't hard to figure out.
    Ok, so if it is so easy to figure out then why do we need the damage meters? People should be able to read their tool tops and figure out how to use their skills.
    (3)

  4. #4
    Player
    SwingLifeAway's Avatar
    Join Date
    May 2022
    Location
    New Gridania
    Posts
    131
    Character
    Oberon Astraxis
    World
    Moogle
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SieyaM View Post
    DPS meters alone do not improve player performance, since they do nothing to explain why a player may not be performing well. All they do is simply show damage output, it would be up to the other players, or in game tutorials, to help players improve and given the history of this community I really doubt that would happen.
    OK? This is not really a point?

    Showing the player that they're not performing well is already more feedback than the game gives in the first place, that is the crux of the problem
    (3)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,858
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by SieyaM View Post
    DPS meters alone do not improve player performance, since they do nothing to explain why a player may not be performing well. All they do is simply show damage output, it would be up to the other players, or in game tutorials, to help players improve and given the history of this community I really doubt that would happen.
    Yet you can try different things and observe: Over repeated tests, did the numbers go up?

    Not to mention that the most immediate per-second meter itself is only a small part of the available system. Take WoW's typical parsers as example.
    • Want to track when and for how long you dropped a buff via a timeline and event chart? You can do that.
    • Want to compare your action timeline against another of your own logs, or perhaps even compare each against their respective throughputs? You can do that.
    • Want to find the most salient points of difference between how you played and a fellow player in your party of the same spec played? You can do that, too.
    They have rather immense potential as learning tools.
    (2)

  6. #6
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Shurrikhan View Post
    Yet you can try different things and observe: Over repeated tests, did the numbers go up?

    Not to mention that the most immediate per-second meter itself is only a small part of the available system. Take WoW's typical parsers as example.
    • Want to track when and for how long you dropped a buff via a timeline and event chart? You can do that.
    • Want to compare your action timeline against another of your own logs, or perhaps even compare each against their respective throughputs? You can do that.
    • Want to find the most salient points of difference between how you played and a fellow player in your party of the same spec played? You can do that, too.
    They have rather immense potential as learning tools.
    Fun fact, you can do this with FF14 parsers as well, you just have to upload the log to a website and it can chart all this out.
    (1)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,858
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rolder50 View Post
    Fun fact, you can do this with FF14 parsers as well, you just have to upload the log to a website and it can chart all this out.
    Aye, I just like Detail's convenience for being able to do that in-game, no upload necessary. (Though, one would still need the upload for, say, running a 2D replay of the fight, as offered on Warcraftlogs, or for running their quick analyses, so it's still plenty worth uploading from time to time there.)
    (1)

  8. #8
    Player
    Yeastyloins's Avatar
    Join Date
    Jan 2022
    Posts
    168
    Character
    Yeasty Loins
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SieyaM View Post
    DPS meters alone do not improve player performance, since they do nothing to explain why a player may not be performing well. All they do is simply show damage output, it would be up to the other players, or in game tutorials, to help players improve and given the history of this community I really doubt that would happen.
    This is why I don't care so much for an in game meter UNLESS they modified the combat log so you could upload it to FFlogs instead of the logs created via ACT.
    (0)