Quote Originally Posted by Ronduwil View Post
Ilevel gating is not gatekeeping. Just like ilevel syncing, its purpose is to ensure that you are equipped to tackle the content at the intended difficulty. It's also an obstacle that's easily overcome in a matter of seconds with a trip to the market board. I have yet to see an ilevel requirement in the game that even required me to do as much as that. A bare minimum baseline for gear is very different from excluding you because you either haven't practiced enough with your current class or you're coming back from an extended break. Most players enjoy learning to play their class better through trial and error in group content. That's impossible to do when hardcore players who delusionally fancy themselves midcore players are complaining non-stop that someone queued for group content with them before having spent hours perusing discord, downloading addons, and/or beating on target dummies until their rotation became muscle memory. Just today I saw a toxic thread posted by someone complaining at a black mage in a level 30 dungeon was using an inefficient rotation. I'm willing to bet that if they weren't using ACT they wouldn't even know that. Yoshi-P is absolutely correct when he says that DPS meters are the root of in-game bullying.
Ilvl gating is absolutely gatekeeping and you wont be able to circumvent it with the market board when it comes up. If I set the ilvl to the bis level of the current savage gear you simply can not enter if you havent cleared that tier. I know because I've used it myself many times. By time you have the stuff together through alliance raids, my PF is long gone.

I can guarantee you that someone paying attention to a lvl 30 black mage does absolutely not need ACT to see a fcked up rotation. You literally just need to read the cast bars at that point.

I'm going to quote myself here because I already talked about that in here:

Quote Originally Posted by Saraide View Post
Walk me through the logistics of it, are you going to set individual numbers for every single job? While job balance is definitely a strength of this game, it's not perfect either. Remember that the damage numbers ACT shows when active is not entirely reflective of your contribution because of group buffs (both from you and from others). DPS also depends on the specific encounter down to the kill time.
Do you want to account for all that in your PF description and make an essay out of it? No, you wont. You'll just set an ilvl gate, kick people who are not up to your expectations and be done with it. Exactly like you can do now.
Thi put it well:

Quote Originally Posted by Thi View Post
The raw numbers are just going to create a new "Skip soar or disband" but it is now "group DPS above x or disband."
I appreciate it when people make fools of themselves publicly because that cuts the finding out part super short.