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  1. #10
    Player
    Thaciscokidd's Avatar
    Join Date
    Sep 2015
    Posts
    542
    Character
    Alfimi Einst
    World
    Golem
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Heavenchild View Post
    Not sure if somebody already said it. I think some kind of dps-meter could be nice for savage, ultimate and the trainingsdummy area. But not for the game in general. People would become too toxic if they always just see numbers, instead of 'the win with others'.

    But in hard content it would be good to get more feedback from the game, so that it's easier to improve.
    This would be extra cool if they had an on-rails mock boss fight where you could practice doing mechanics while you see how your DPS stacks up with that. You can beat the snot out of a Patchwerk fight all day and night but as soon as you have to obey mechanics your DPS changes with how greedy you are(which is more forgivable here) or how conservative you are.
    (2)
    Last edited by Thaciscokidd; 05-17-2022 at 04:41 PM. Reason: grammar