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  1. #1
    Player
    Heavenchild's Avatar
    Join Date
    Apr 2020
    Location
    Ul'dah
    Posts
    594
    Character
    Sapphire Heavenchild
    World
    Shiva
    Main Class
    Paladin Lv 90
    Not sure if somebody already said it. I think some kind of dps-meter could be nice for savage, ultimate and the trainingsdummy area. But not for the game in general. People would become too toxic if they always just see numbers, instead of 'the win with others'.

    But in hard content it would be good to get more feedback from the game, so that it's easier to improve.
    (2)

  2. #2
    Player
    Thaciscokidd's Avatar
    Join Date
    Sep 2015
    Posts
    550
    Character
    Alfimi Einst
    World
    Golem
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Heavenchild View Post
    Not sure if somebody already said it. I think some kind of dps-meter could be nice for savage, ultimate and the trainingsdummy area. But not for the game in general. People would become too toxic if they always just see numbers, instead of 'the win with others'.

    But in hard content it would be good to get more feedback from the game, so that it's easier to improve.
    This would be extra cool if they had an on-rails mock boss fight where you could practice doing mechanics while you see how your DPS stacks up with that. You can beat the snot out of a Patchwerk fight all day and night but as soon as you have to obey mechanics your DPS changes with how greedy you are(which is more forgivable here) or how conservative you are.
    (2)
    Last edited by Thaciscokidd; 05-17-2022 at 04:41 PM. Reason: grammar

  3. #3
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Thaciscokidd View Post
    This would be extra cool if they had an on-rails mock boss fight where you could practice doing mechanics while you see how your DPS stacks up with that. You can beat the snot out of a Patchwerk fight all day and night but as soon as you have to obey mechanics your DPS changes with how greedy you are(which is more forgivable here) or how conservative you are.
    I have wanted a sort of Stone Sky Sea that just let you run one or two mechanics from each fight over and over. Not even just for practice, but some mechanics are just genuinely fun.
    (4)

  4. #4
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LisSquid View Post
    I have wanted a sort of Stone Sky Sea that just let you run one or two mechanics from each fight over and over. Not even just for practice, but some mechanics are just genuinely fun.
    This would be great. This is the type of feature that makes the game better for everyone, and it's honestly far more useful than a damage meter.
    (2)

  5. #5
    Player
    SwingLifeAway's Avatar
    Join Date
    May 2022
    Location
    New Gridania
    Posts
    131
    Character
    Oberon Astraxis
    World
    Moogle
    Main Class
    Samurai Lv 90
    IMO people just need to learn to be okay with not being the best. As long as you're putting in the minimal effort, nobody is going to flame you.

    Problem is that a lot of people are just complacent and okay with just expecting other people to carry them, and this would "expose" them

    Unfortunately for them my good friend who uses ACT already knows this to be the case, as does everyone who has already been using ACT for years.
    (1)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,891
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by SwingLifeAway View Post
    IMO people just need to learn to be okay with not being the best. As long as you're putting in the minimal effort, nobody is going to flame you.

    Problem is that a lot of people are just complacent and okay with just expecting other people to carry them, and this would "expose" them
    Not that there's any way to be less lenient of parsing short of "anti-cheat" bloatware that probably still wouldn't prevent it, so long as the grey area exists, it's safest for someone not parsing to assume that others are; its grey status merely prevents them the courtesy talking to you or helping you through a shortfall, replacing that chance instead with simply kicking and blocking you from what content in which any such shortfall would matter, as not to risk the report. Any and every reason for a kick is valid under the equally "claim a mile to deal with an inch" category of "Difference in playstyle" after all.

    Even that, though, is better than being kicked and blocked by someone without a parser on the uninformed suspicion of gross underpreparedness/underperformance would matter. Let's say the group's already wiped thrice to the enrage even with minimal deaths and the group leader, perhaps rightly, is on the look out for a cause since nothing's just sorting itself out naturally. Accidentally did your Chaos Thrust combo twice in a row, all of once, and they saw it and it stuck in their mind? Was your one time getting clipped by an AoE the mistake they noticed, even if you made fewer overall than anyone else? Even if you're still more than pulling your weight, that may be the end of you. I'd far rather my fate lie with what actually happened than from poorly (in)formed conclusions.
    (3)
    Last edited by Shurrikhan; 05-17-2022 at 07:43 PM.

  7. #7
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,444
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Not that there's any way to be less lenient of parsing short of "anti-cheat" bloatware that probably still wouldn't prevent it, so long as the grey area exists, it's safest for someone not parsing to assume that others are; its grey status merely prevents them the courtesy talking to you or helping you through a shortfall, replacing that chance instead with simply kicking and blocking you from what content in which any such shortfall would matter, as not to risk the report. Any and every reason for a kick is valid under the equally "claim a mile to deal with an inch" category of "Difference in playstyle" after all.
    Anti-cheat has been discussed on the forums before, and Shurrikhan says the biggest part out loud for everyone to hear provided they read it. If there's one thing I don't understand, it's some people's obsession with wanting an Anti-Cheat when it's been proven time and again that Anti-Cheats are worked around by the 3rd Party App developers to keep the program running like it's supposed to. Those other games that have anti-cheat have shown that they can even be undetected on a computer as well.

    Quote Originally Posted by Shurrikhan View Post
    Even that, though, is better than being kicked and blocked by someone without a parser on the uninformed suspicion of gross underpreparedness/underperformance would matter. Let's say the group's already wiped thrice to the enrage even with minimal deaths and the group leader, perhaps rightly, is on the look out for a cause since nothing's just sorting itself out naturally. Accidentally did your Chaos Thrust combo twice in a row, all of once, and they saw it and it stuck in their mind? Was your one time getting clipped by an AoE the mistake they noticed, even if you made fewer overall than anyone else? Even if you're still more than pulling your weight, that may be the end of you. I'd far rather my fate lie with what actually happened than from poorly (in)formed conclusions.
    One of the main facets of Primal is how its raiding scene imposes a three-run rule on itself when reclearing. Either people know the fight, or basically they were carried by others' standards. Having that one thing stuck in another's mind as Shurri says is how stigmatization begins - by hyperfocusing on one person throughout the fight and potentially making the problems yourself for not paying attention. Aside from Primal PF strategies that are typically from video guides or diagrams, there is almost little to no communication that happens based on my experience - something that needs to be improved just within the community itself.
    (0)

  8. #8
    Player
    SwingLifeAway's Avatar
    Join Date
    May 2022
    Location
    New Gridania
    Posts
    131
    Character
    Oberon Astraxis
    World
    Moogle
    Main Class
    Samurai Lv 90
    >Grebeny opinion

    Ignored

    (3)

  9. #9
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Quote Originally Posted by Klytania View Post
    An officially supported damage meter should be added, there is no good argument against this.
    No. Players will find a way to use this to exclude others, even if it comes to the point of having to send screen shots of "private" parses via Discord to be let into the group.

    Players will ALWAYS find a way to corrupt any system, no matter how well intentioned or seemingly harmless which eventually ends up in an arms race between devs and players. The only way to win that game is not to play.
    (1)

  10. #10
    Player
    Klytania's Avatar
    Join Date
    May 2022
    Posts
    134
    Character
    Klytania Moanmoore
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Illmaeran View Post
    No. Players will find a way to use this to exclude others, even if it comes to the point of having to send screen shots of "private" parses via Discord to be let into the group.

    Players will ALWAYS find a way to corrupt any system, no matter how well intentioned or seemingly harmless which eventually ends up in an arms race between devs and players. The only way to win that game is not to play.
    So it sounds like there is no reason to limit it from players who want it for legitimate purposes then if people will ALWAYS find a way regardless, huh?
    (0)

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