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  1. #11
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    4,561
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 90
    The good argument is that the developers don't want it in their game.

    They know people use them for hardcore content. They don't design the content around that assumption. They don't and will never officially allow them. That's not the type of game they want this to be.
    (22)

  2. #12
    Player
    Klytania's Avatar
    Join Date
    May 2022
    Posts
    134
    Character
    Klytania Moanmoore
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Adamantini View Post
    I've seen what happens when this sort of thing is allowed. So I don't agree.

    why would it only show your DPS?

    Because people will start demanding that you link your DPS to join a group. For veteran players like me "it doesn't matter". for new players who are just starting to learn "no group for you buddy. Play with the other rejects".
    Maybe we should hide gear score too? Disable the ability to lock party finder by iL. God forbid we quantify how much damage a team does.
    (7)

  3. #13
    Player
    Klytania's Avatar
    Join Date
    May 2022
    Posts
    134
    Character
    Klytania Moanmoore
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Deveryn View Post
    It's more clutter for the screen, honestly.

    Is your item level sufficiently high? Are your melds optimal? Do you have the right food? Are you doing your rotation? Can you do your rotation while dodging mechanics?

    Once you answer yes to all these, you're in good shape.
    But you don't actually have any way of knowing
    (6)

  4. #14
    Player
    REPROBEAN_CHILD's Avatar
    Join Date
    Jan 2015
    Location
    Everywhere
    Posts
    581
    Character
    Lucienne Beauvilliers
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Oopsy View Post
    And that's a very good point. Even if the DPS meters are personal, PF parties will still make it a requirement to prove that you reached a certain parce
    (13)

  5. #15
    Player
    Klytania's Avatar
    Join Date
    May 2022
    Posts
    134
    Character
    Klytania Moanmoore
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by TaleraRistain View Post
    The good argument is that the developers don't want it in their game.

    They know people use them for hardcore content. They don't design the content around that assumption. They don't and will never officially allow them. That's not the type of game they want this to be.
    That's not an argument, it's an appeal to authority.
    (8)

  6. #16
    Player
    Klytania's Avatar
    Join Date
    May 2022
    Posts
    134
    Character
    Klytania Moanmoore
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by REPROBEAN_CHILD View Post
    And that's a very good point. Even if the DPS meters are personal, PF parties will still make it a requirement to prove that you reached a certain parce
    Kind of like locking a group based on iL. Should that be removed too?
    (13)

  7. #17
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,475
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Skiros View Post
    Maybe they should design fights that actually encourage people to not care as much about efficiency then.

    Currently the Savage encounters feel like they're catering 100% to FFLogs parsers who chase efficiency over all else.
    I agree they need to design content with random mechanics that force downtime on random players. That way people won’t be able to validate their scores because obviously players who didn’t have to deal with a certain mechanic forced on them would always do more damage. The goal should be to foster teamwork and clear fights. Not to have fights designed to be giant target dummies you can hit with no downtime if you know where to move at X moment in the fight.
    (11)

  8. #18
    Player
    Adamantini's Avatar
    Join Date
    Mar 2019
    Location
    between the good and bad is where you will find me
    Posts
    583
    Character
    Cyric Eladriel
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Klytania View Post
    Maybe we should hide gear score too? Disable the ability to lock party finder by iL. God forbid we quantify how much damage a team does.
    thanks for proving my point.

    If today there is already this type of "restriction made by players", imagine with a DPS counter =)
    (19)


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  9. #19
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Klytania View Post
    But more people would be interested in the game if it was updated this way.
    What? How did you come to this conclusion? Are there actual groups of people who don't want to play this game that has nothing to do with the many many hours of required story quests, graphics, slower gameplay, etc? That they're all good with those, it's just the lack of a DPS meter. That's a first if true (and I factually want it to be true). I'd love to see examples.
    (8)

  10. #20
    Player
    REPROBEAN_CHILD's Avatar
    Join Date
    Jan 2015
    Location
    Everywhere
    Posts
    581
    Character
    Lucienne Beauvilliers
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Klytania View Post
    Kind of like locking a group based on iL. Should that be removed too?
    That's incredibly simplistic. Getting the right gear to clear content vs proving that you're good enough to join a group are not the same
    (7)

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