Yeah. Real damn shame about Goka especially, I really like its animation a lot more than Hyosho'sEven then, I think back in Shadowbringers you would Katon/Hellfrog a lot. Given that Doton is an effective 1120 potency on two targets, unless you're 100% sure you're only going to get 3 ticks of Doton off (Doton is greater potency at 4+ ticks/12s+), you're going to use Doton over Katon 100% of the time. Hellfrog's potency is a joke, too... 320 potency on two-target vs Bhava's 350. And, of course, you'd never use Goka. It just feels wrong...
I completely agree! Katon and Goka's animations are some of my favourite in the entire game; especially when playing as an Au Ra, it feels like you're a proper fire-breathing dragon.
I really do think that if we're not going to change the potencies on (some) AOE abilities to make them gains on two-target, we need to get 3+ target Savage+ level fights. I want to use my coolest abilities in hard fights ):
I'd rather avoid too many add phases and triple targets as it frequently devolves into people doing very annoying things to pad their numbers, I'd rather have Ninja's single target CD's nerfed to make aoes a gain on double target. Double target is imo the sweetspot where you can optimise without it being devolved into very unhealthy playstyles that screw over your teammates.I completely agree! Katon and Goka's animations are some of my favourite in the entire game; especially when playing as an Au Ra, it feels like you're a proper fire-breathing dragon.
I really do think that if we're not going to change the potencies on (some) AOE abilities to make them gains on two-target, we need to get 3+ target Savage+ level fights. I want to use my coolest abilities in hard fights ):
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