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Thread: Ninja changes

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  1. #1
    Player
    butchersblock's Avatar
    Join Date
    Apr 2022
    Posts
    150
    Character
    Jinn Goda
    World
    Twintania
    Main Class
    Marauder Lv 41
    Quote Originally Posted by aloneatsea View Post
    Even then, I think back in Shadowbringers you would Katon/Hellfrog a lot. Given that Doton is an effective 1120 potency on two targets, unless you're 100% sure you're only going to get 3 ticks of Doton off (Doton is greater potency at 4+ ticks/12s+), you're going to use Doton over Katon 100% of the time. Hellfrog's potency is a joke, too... 320 potency on two-target vs Bhava's 350. And, of course, you'd never use Goka. It just feels wrong...
    Yeah. Real damn shame about Goka especially, I really like its animation a lot more than Hyosho's
    (2)

  2. #2
    Player
    aloneatsea's Avatar
    Join Date
    Apr 2022
    Posts
    158
    Character
    Reimu Hakurei
    World
    Sophia
    Main Class
    Ninja Lv 70
    Quote Originally Posted by butchersblock View Post
    Yeah. Real damn shame about Goka especially, I really like its animation a lot more than Hyosho's

    I completely agree! Katon and Goka's animations are some of my favourite in the entire game; especially when playing as an Au Ra, it feels like you're a proper fire-breathing dragon.

    I really do think that if we're not going to change the potencies on (some) AOE abilities to make them gains on two-target, we need to get 3+ target Savage+ level fights. I want to use my coolest abilities in hard fights ):
    (3)

  3. #3
    Player
    butchersblock's Avatar
    Join Date
    Apr 2022
    Posts
    150
    Character
    Jinn Goda
    World
    Twintania
    Main Class
    Marauder Lv 41
    Quote Originally Posted by aloneatsea View Post
    I completely agree! Katon and Goka's animations are some of my favourite in the entire game; especially when playing as an Au Ra, it feels like you're a proper fire-breathing dragon.

    I really do think that if we're not going to change the potencies on (some) AOE abilities to make them gains on two-target, we need to get 3+ target Savage+ level fights. I want to use my coolest abilities in hard fights ):
    I'd rather avoid too many add phases and triple targets as it frequently devolves into people doing very annoying things to pad their numbers, I'd rather have Ninja's single target CD's nerfed to make aoes a gain on double target. Double target is imo the sweetspot where you can optimise without it being devolved into very unhealthy playstyles that screw over your teammates.
    (0)

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