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  1. #6
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by iluke77 View Post
    To be brutally honest im hoping 7.0 will be the beginning of the end of ffxiv as a whole..

    while i love ffxiv and have played since beta phase 3 back in 2014 ( with a few breaks here and there ) i fear it may go the way of WOW !!

    what needs to happen is a successor to ffxiv so a ffxvii mmo with true next gen graphics a new story some , new races , new classes to keep it fresh

    the graphic upgrade said to be coming will be just some filters laid over the current engine .. it needs a ground up rebuild before is grows stagnate and fades away !!

    yoshi -p needs to be at the helm though ..

    but i truly believe ff14 needs to end and 17 needs to happen in the next few years !!
    At this point in time, I couldn't agree more.

    Quote Originally Posted by Dzian View Post
    Kinda agree but at the same time dubios

    if they made a new Fina fantasy MMO theyd really need to stick to the game identity as an actual MMO and a final fantasy.. 14 has gone too far down the path of dumb it down and simplify the f outta it to really change much now.. it's not really an MMO anymore, its so heavily focussed on single player.. and it's not really a final fantasy experience either.. all the elements and things that made the frnachise great have been all but eradicated..

    thats why i think this directon of trying to pull in players from the single player entries isnt working so well. because all those things that made the single player games interesting have been scrapped here for the sake of simplicity and accessibility even the most basic staples of the franchise like the elemental wheel.. or proper debuffs like blinding a boss so it cant hit you. silence it so it cant cast spells. paralyse it, slow it down.. things t hat actually changed fights and made the game more interesting than just whack it till its dead.. and actual identity and diversity between jobs and characters.

    also any new one they make they need to relook at the lessons they apparantly learnt from 1.0 and learn them again...
    Fun Comes First... not balance not homogenization not simplicity but actual deep engaging fun jobs and gameplay.
    Don't forget your roots.. its Final Fantasy NOT World of Warcraft.
    and all the others





    so many of the decisions and the direction theyre heading in goes totally agaisnt everyhirng they "learnt" and thats why the game is struggling (for want of a better word) to keep players entertained or interested.. People go on about that huge influxx of new players. but theyve already got bored and buggered off..
    At the least I'd hope something better would emerge but then it could always be worse... still, it doesn't cost much to dream.

    Quote Originally Posted by Rulakir View Post
    -A lot less Scions. Please let us make new friends with more diverse backgrounds than all being agreeable Sharlayan scholars.
    -A soul merger with the Azem shard from the 13th.
    -Better control over the Echo.
    -Prefer no sympathetic antagonists or at least not ones we permanently kill. I need a break from this.
    -Consequences/losses for the protagonists, something we haven't had since HW.
    -The WoL questioning if they're on the right side/doing the right thing. Please inject some of the DRK questline themes into the MSQ.
    -A return to nuance, something we lost in EW.
    Yeah, EW's story is a low for me. Wouldn't want to see a repeat of anything like it.
    (5)
    Last edited by Lauront; 05-16-2022 at 04:29 AM.
    When the game's story becomes self-aware: