More job "redesigns" that oversimply eveyrthing for players that probably don't exist.
More job "redesigns" that oversimply eveyrthing for players that probably don't exist.
expectations? more F U's to the playerbase because the devs have their feelings hurt by modders that do their job both better and for free.
Less "flavor of the expansion" content, if Island Sanctuary is finally released in 6.2x and then has last update in 6.5x, it's gonna be yet another system online being worked on within an expansion.
Mostly I just hope the game keeps at the pace it's been this whole time; as nothing has really changed that much from what I can see since I've played ARR beta- or at least changed in the ways that would make me want to stop playing.
If anything, things have gotten a lot better over the years, so that's why I hope it keeps at this pace for the next 10 years or so.
Final Fantasy 11 is still up and running; albeit in maintenance mode, but still running and people still play and subscribe to it; so I don't see 14 going away anytime soon.
EDIT:
To be more specific; I'd like to see deeper NPC interactions that go beyond dialogue in the future.
I'd like to see more
space travel and exploration via the Ragnarök
I'd really REALLY would like to see Gold Saucer get a proper overhaul or expansion of it's activities- what we have right now is terrific, but eventually, people are going to consume all of what it has to offer- (except Mahjong, that'll never see more then the 3 active people that play it)
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- - -I don't think it would be best for the Gold Saucer itself to be expanded, but perhaps a new games establishment entirely that have more sporting-like games, like Baseball and Bowling type games you see in Japan, Darts, Pool, etc.
Last edited by Neoyoshi; 05-15-2022 at 10:37 PM.
Journey to all fish: 1383/1729 (348 remaining) [79%]
further simplification and removal/merging of abilities and skills on healers that cater to people who will still only press Cure 1 on a 7s gcd and complain about how healing in XIV is hard.
All AF head gear, pre order head gear, mogstation headgear, special/holiday event headgear and glamour reward headgear being wearable by Viera and Hrothgar.
Hoping:
All healers get an overhaul to better balance the damage/healing ratio, and more unique playstyles based on their theme/identity
Expecting:
All Healers get even more healing ogcds that are basically copy-paste versions of each other, and to avoid button bloat, their dots are now removed too.
Hoping for 7.0: a more tightly woven story, focused on local events and characters. Increasing depth of jobs. More deep dungeons, Gold saucer expanded for better party play. More PVP actions and better balancing. Ultimately, I want to be surprised by whatever they do.
Expecting: more power of friendship, similar tropes, callbacks to non-Nomura FF games, job simplification. I'm perfectly happy to be wrong on all of this
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