plenty of QoL that this game needs and the graphical update.

plenty of QoL that this game needs and the graphical update.


A more "grounded" plot about being an adventurer again.
Revamped character customization.
More midcore/harder 4 player content.
Maybe a UI revamp? It's more or less been the same for nearly a decade and it's beginning to show its age.
Playable Loporrits released with female Hrothgar. Would literally never happen in a million years but I can dream.


The only think I want for 7.0+ is the first step of the relic weapon starting at 7.15.
Otherwise, I except nothing. Yoshida said he wanted to focus on players who don't like MMOs. Which means more of our subs will go to f2p experience. And with his vision of "casual players", we'll probably see even more job simplifications, and why not, dots removal for all healers. Because omg anxiety.
Discontinuing the PS4 client in favour of building of a modern baseline on PS5 and more recent PC hardware. The PS5 will have been on the market for a full three years by the time 7.0 is likely to drop on a two year expansion cycle. They've already got plans for various graphical improvements so it would be nice to actually see that alongside much newer hardware to build the best zones yet. You can see the difference in the game between PS3-era zones and those that came after PS3 support was dropped.




Maybe if they can actually get enough PS5s out to stores first......



Expectations: More of the same formula.
Big quality of life UI changes in light of the recent third party tool debate.
Even more job simplification sadly.
Hoping for: Proper DRK and NIN changes
Complete healer rework/overhaul
Expanding on SMN abilities
Complete rework of BLU
Complete rework of the glamour system
Hoping:
Healers all receive much needed TLC and have more interesting downtime DPS options. Removal of bloated oGCD heals so there's slightly more of a focus on all of the healers needing to use their GCD heal kit.
Moving away from the boring 120s burst window
Expectations:
7.0 will be ShB 3.0 in terms of gameplay and jobs will get very little changes, most DPS jobs will get a "finisher" added onto their rotation at level 99/100 that is merged with a button they already have.
They will randomly pick a DPS job that had little to no complaints (probably SAM or NIN) and completely rework it, alienating all of the former mains and making people wonder why they even bothered. The devs will ignore the outcry.
Every job will get easier.
SMN will only get 1 summon that plays almost exactly like one of its current summons does.
They've already sold 19 million PS5s despite all the stock problems which is pretty impressive and they're current forecast has that number doubling in the next year (assuming no stock problems again). Realistically there will be enough PS5s on the market in the regions Square Enix officially support to safely drop PS4 support in 7.0. Not that SE will likely care but markets like Brazil that don't have access to PS5s or higher-end PCs still has a lot of PS4 players so you'd lose those but I guess SE probably wouldn't care.




I'm expecting more of the same:
- Healer issues unaddressed because the devs have 0 clue what healer mains like (despite massive feedback) as not a single one of them mains the role
- Class changes that drive away people who like the job
- Boring battle content across the board from dungeons to savage
- A decent to great story
What I'd like to see:
- Better class identity in PvE as seen in PvP (for all the problems the kit has no class feels the same)
- Healer changes to match the design of content in the game
- Actual. Midcore. 4man party. Content. Because dungeons are not it and arguably neither are deep dungeons.
- Removal of glamour restrictions; allow us to be fully creative with our armor
- Possible character creation overhaul
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE




I'm hoping for an actual change to the content formula they got going on now. I don't want to be able to predict what will come in patch 7.1, 7.2, etc and be mostly right. But I'm not expecting it...
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