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  1. #11
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Meracydia, Geomancer job (let me ring my bell), more Gabranth, maybe an alliance raid based on the Mana franchise.
    (4)

  2. #12
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,800
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Hoping they add back gear for item glamours and more slider bars for character creation.
    (4)

  3. #13
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I expect that the game will continue with the simplification of jobs, absolutely horrendous gameplay 1-50, boring itemization, 1 button healer dps, continuing to not listen to us, maybe a good story?

    What I want is them to have a new team come in and rebuild the game in a new engine like unreal 5... but I know that is a 0% possibility.
    (6)

  4. #14
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I'm hoping for a time skip, used as a justification for a graphical update. And maybe finally letting the twins grow up while we're at it.
    (8)

  5. #15
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    A dead game. If the zero queue times on release of 6.1 is any indication.
    (1)

  6. #16
    Player
    UNDEAD10000's Avatar
    Join Date
    Aug 2013
    Posts
    164
    Character
    Yunao Arun
    World
    Cerberus
    Main Class
    Ninja Lv 100
    When graphics gets updated this year (if it does not get delayed to next year), i would like to see character customization get updated in 7.0 with more options to make bit more character more unique.
    (5)
    Last edited by UNDEAD10000; 05-16-2022 at 12:23 AM.

  7. #17
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by iluke77 View Post
    To be brutally honest im hoping 7.0 will be the beginning of the end of ffxiv as a whole..

    while i love ffxiv and have played since beta phase 3 back in 2014 ( with a few breaks here and there ) i fear it may go the way of WOW !!
    I think this is a weird fear many people have. This game is no where near what WoW is. I do agree I think it would be better if the game died and a new game was made as the skeleton of 1.0 really shows it's face a lot at times, and limits what can be done with the game.


    Quote Originally Posted by iluke77 View Post
    yoshi -p needs to be at the helm though ..
    This part I disagree with. While I think what Yoshi P did with changing 1.0 to 2.0 and reworking the game into something better was great. The game has gone in the poor direction it has with Yoshi P at the helm. As much praise as we give the guy, no one seems to want to acknowledge that all the problems with the game are his fault as well. Which doesn't surprise me as a majority of the people that praise him so much, see no problems with the game.

    I doubt the game is going to die though, as they do want it to go on for 10 more years and there have likely already been funds allocated to potentially doing this. I hope class design starts to improve, I feel that most classes don't feel as interesting or fun anymore. I hope the story is interesting, I was not a fan of EW story at all I thought it was a pretty crappy ending to past 10 years of this games plot. Would definitely like a greater variety of content and a less formulaic patch cycle to maintain my interest and curiosity more.

    My expectations though are very low. I think the next expansions story will be bad, I think class design will get worst, and I think the patch cycle will stay the same. I likely play at launch, then never play again.
    (7)
    Last edited by IdowhatIwant; 05-15-2022 at 09:07 PM.

  8. #18
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I think we'd be fine with Yoshi P if he'd be allowed to just focus on the one game instead of also having to work on XVI. It feels like the game's focus is suffering from the split attention.

    Yes, I know that's not how big corporations work. Doesn't mean I can't wish.
    (6)

  9. #19
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    I think we'd be fine with Yoshi P if he'd be allowed to just focus on the one game instead of also having to work on XVI. It feels like the game's focus is suffering from the split attention.
    It feels equally as likely that more creativity is then able to fall through the cracks, into realization, with him distracted.... A pragmatics-first approach, let alone that in such a way that frequently misinterprets or misconstrues players wants, can only take a game's direction so far.

    In either case, though, it'd be good to start putting some fresh eyes on the scene, even if not at the helm, to compensate for both XVI's distractions and Yoshida's more persistent blind spots (see, for instance, healer complaints).
    (2)

  10. #20
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Shurrikhan View Post
    It feels equally as likely that more creativity is then able to fall through the cracks, into realization, with him distracted.... A pragmatics-first approach, let alone that in such a way that frequently misinterprets or misconstrues players wants, can only take a game's direction so far.

    In either case, though, it'd be good to start putting some fresh eyes on the scene, even if not at the helm, to compensate for both XVI's distractions and Yoshida's more persistent blind spots (see, for instance, healer complaints).
    At a quick glance of looking through what some people want, I think the becomes a bit of a problem as it seems what many players want, and what the devs will likely focus on it making a pretty game, not a good game.
    (1)

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