Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 70
  1. #21
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    I enjoy WHM and RDM. They are fun to play and have them leveled on all my alts.
    (0)

  2. #22
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,045
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    SGE !!!!!!
    (0)

  3. #23
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    i think monk the monk rework gave it a new and fresh identity. prior to 5.4 more people had levelled blue mage than monk. it's approachable and the best part is that you don't have to re-learn anything since it essentially plays the same way from 60-90. old monk was like that but it had too much jank (old tk, greased lightning, being 45/90s where every other job was 60s/120s)
    (0)

  4. #24
    Player
    keichirou's Avatar
    Join Date
    Aug 2018
    Posts
    195
    Character
    Harunah Fae
    World
    Lamia
    Main Class
    Archer Lv 50
    for pve ? most of em are good , pvp? well is a shitshow , starting from Drg,whm,war....if your team consist of all (except those 3) and the enemy team has them...you're bound to lose 90% of the time
    (0)

  5. #25
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Blm and by a long shot, the kit has a lot of meaningful interactions, a lot of room for small optimizations and alternative playstyles and contrary to the other 1-button spam jobs (cough healers cough) they managed to give every button a useful niche and make the Fire IV spam tame and rewarding
    (1)

  6. #26
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    BLM, hands down.
    And I'm not saying this because I main it, I main it because it's so well-designed.
    It's fairly accessible but has a pretty high skill ceiling, a lot of meaingful interactions between skills and it feels like all skills somehow tie into each other instead of being disconnected potency dumps. There are a lot of nuances to playing it well, it leaves plenty of room for optimization, it highly rewards planning, optimized pixel-dodging and paying close attention. There's a nice constant rush with the various timers ticking and maximizing Fire IV feels impactful and rewarding.
    Overall it flows well while having something to constantly keep you on your toes.

    And I personally also enjoy having a BLM in my group when not on BLM myself because it's fun for me to work around their limiations and use my own strengths to mitigate their weaknesses. Like dashing ahead on DNC so they can AM to me, ferrying mechanics to them or away from their Ley Lines etc.

    Its leveling rotation still changes a few times but with Elemental Mastery at level 1 it's not a lot more fluent and far less punishing at lower levels. I also like how they polished the aoe rotation.
    (2)

  7. #27
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    I feel content design has killed many of the job designs.

    Early whm in almost any other game would have been awesome pure healer class. With strong kit to boot. But in this game and its obsession with balance. Pure heals never fitted the content design.

    Same goes with paladin. How's it's now just a blue dos job instead of a defensive master that it once was. But again content design and obsession with balance makes defence a joke...

    Early monk iterations. A single target master dps job but in a game built around massive amounts of aoe damage...

    I do like 6.0 summon feels more summonery which i think is great. But it's massively different to the dot mage class many people thought was great. So hit and miss on that one. I just wish all htw avatars stuck around a bit longer like phoenix and bahamut do rather than drop in do an attack and dissappear.

    Honestly I think blm is the only job that hasn't been better in previous expansions and would be the best designed job as a result..

    Everything else has been butchered honestly. 4.0 was best expansion as far as job design imo
    (4)

  8. #28
    Player
    Ritsuka-55's Avatar
    Join Date
    Mar 2022
    Posts
    107
    Character
    Celes Vartinault
    World
    Sagittarius
    Main Class
    Gladiator Lv 60
    I see people mentioning Monk, yet it's still the least used class of all the dps.
    (1)

  9. #29
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,139
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Monk is nice, but they need to allign some of the feats better.
    (0)

  10. #30
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    I think it's interesting how often I am seeing monk, and how many complaints I have also seen about monk after it's rework.

    Quote Originally Posted by Jeeqbit View Post
    All of the tanks
    Black Mage
    Blue Mage
    Red Mage
    Summoner
    Dancer
    Machinist
    Bard
    Reaper
    Dragoon
    Ninja
    I would normally say Samurai but now it's Shinten spam so I'm not sure.
    Sage
    Scholar
    Astrologian
    White Mage
    Is that a list from best to worst or are you saying they all well designed? Just curious.
    (0)

Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast

Tags for this Thread