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  1. #1
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Quote Originally Posted by LaylaTsarra View Post
    No alts can't by a personal house if the main owns a personal house on a particular server.
    Thank God for that.

    I agree, all characters from the same account on the same data center should have full access/permissions to the house the player owns. Having to use the FC bank any time I want to send things from my crafter to the homeowner's a right pain. It would be so much nicer if I could just use him to do the decorating.
    (1)

  2. #2
    Player
    iluke77's Avatar
    Join Date
    Feb 2022
    Posts
    29
    Character
    Jaina Proudmoore
    World
    Zurvan
    Main Class
    Conjurer Lv 17
    there is a simple fix but it wont be popular ..

    remove the current housing system and simply put a few instanced lots with a yard scattered through major cities !!

    that will fix housing straight away .. no more lotto exploiting no more dark web sales no more placard grinding no more lack of server space for all these wards and everyone can buy a lot !!

    also if there is a yard and a reasonable size inside there will be plenty of room to design your house using all the same indoor and outdoor furniture ohh and the workshops for fc's !!
    (0)

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    One per data center still doesn't solve the supply problem when it's estimated there are up to 2 million active players (personally I think the number is about half that - players forget the unofficial census is for characters, not accounts).

    We have 73 worlds across 9 data centers, each world with 7200 houses. That's 525,600 houses game-wide, less than the estimated number of active players and not including the number of FCs competing for those houses. Those numbers will be gradually increased to 93 worlds across 12 data centers and 669.600 houses over the next 16 months (if SE is able to keep to their tentative schedule that was announced back in January).

    SE is going to continue to prioritize FCs for housing. Expect 40% of the houses to end up in FC hands. That leaves about 400,000 houses for personal use.

    Depending on what you believe the current number of active accounts is, you're looking at enough houses for 20-40% of players. Give players the chance to get one house per data center and the percentage of players able to get a house drops even further as more players try to take advantage of the ability to get multiple houses. Each additional house a single player gets is one less player able to get a house at all.

    If there is one million active players split evenly across all 93 worlds, SE would need to increase the number of wards (with subdivisions) per world to 180 just so every player could have a single house per account. If there are two million active players, it would require 360 wards per world.

    To allow players up to 8 houses per account (keeping in mind that entry subscriptions have a limit of 8 characters), it would require 1440-2880 wards per world.

    To allow players up to 12 houses per account (one per data center), it would require 2160-4320 wards per world.

    And all those numbers don't include the number of houses and wards that would also need to be set aside for FC use.

    It will not work. The numbers involved are too large to be sustainable using a ward system. There will always be players left out.
    (2)

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