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  1. #1
    Player YukikoKurosawa's Avatar
    Join Date
    Dec 2021
    Posts
    568
    Character
    Yukiko Kurosawa
    World
    Lamia
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Hasrat View Post
    Circle of Scorn tooltip: "Delivers an attack..."

    Compare with

    Holy Spirit tooltip: "Deals unaspected damage..."

    The former is physical, the latter is magical.
    Goligee why would an ability that visibly looks like magic do physical damage? Proved my point.

    And "delivers an attack' could be interpretted as "magical attack". Why the hell do they not just clearly label abilities as "Physical" or "magical"? Jesus Christ.
    (1)

  2. #2
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by YukikoKurosawa View Post
    Goligee why would an ability that visibly looks like magic do physical damage? Proved my point.

    And "delivers an attack' could be interpretted as "magical attack". Why the hell do they not just clearly label abilities as "Physical" or "magical"? Jesus Christ.
    Or even simpler, have the popup numbers for physical damage be one color, and magic a different color. Boom problem solved, even if tooltips could still use some work
    (1)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by YukikoKurosawa View Post
    Goligee why would an ability that visibly looks like magic do physical damage? Proved my point.

    And "delivers an attack' could be interpretted as "magical attack". Why the hell do they not just clearly label abilities as "Physical" or "magical"? Jesus Christ.
    It's almost like reading things in the context of how the rest of the skills are written matters here.


    All magic damage is aspected or unaspected, while all physical damage is neither.


    And again, it doesn't matter in the context of player damage outside bozja.


    Quote Originally Posted by Rolder50 View Post
    Or even simpler, have the popup numbers for physical damage be one color, and magic a different color. Boom problem solved, even if tooltips could still use some work

    This would be nice for damage to players, I would definitely like knowing what incoming damage is.
    (0)