Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 34
  1. #11
    Player YukikoKurosawa's Avatar
    Join Date
    Dec 2021
    Posts
    568
    Character
    Yukiko Kurosawa
    World
    Lamia
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Kolsykol View Post
    Edit: And yes this isn't a medieval simulator, the attacks are very flashy I fail to see how this is a problem...
    If you don't like it then there are medieval simulators or less flashy games you can play o_O.
    Does this forum have a reading comprehension problem because I consistently notice an inability to read what somebody has said and infer a completely different meaning from a post than what was actually meant.

    I never said I dislike it I said it makes it difficult to distinguish magic from physical. Especially Warriors who can basically be considered geomancers but nothing they do to my understanding is counted as magical dmg.
    (2)
    Last edited by YukikoKurosawa; 05-14-2022 at 12:17 PM.

  2. #12
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by YukikoKurosawa View Post
    Does this forum have a reading comprehension problem because I consistently notice an inability to read what somebody has said and infer a completely different meaning from a post than what was actually meant.

    I never said I dislike it I said it makes it difficult to distinguish magic from physical. Especially Warriors who can basically be considered geomancers but nothing that do to my understanding is counted as magical dmg.
    If it says "deals x aspected damage" then its magic damage. Otherwise physical.

    Doesn't do anything outside Eureka and Bozja anymore. They used to have piercing, blunt, and slashing damage buffs on enemies which have been removed, and Bard used to have one of its abilities reduce enemies magic defense.

    So its just flavor.

    The only thing that matters is incoming damage types, usually raidwides and tank busters, and that doesn't say. Experimentation is what helps you figure that out.
    (2)

  3. #13
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    It's probably just a holdover from The Olden Days(tm).
    (0)

  4. #14
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    I have to ask, in the greater scheme of things... why it even matters. you are a cat girl who never dies, you carry 80+ minions and 50+ mounts on your person. bad places are highlighted with orange circles or boxes.

    basically, its a game. pure entertainment. it does not always have to make sense.
    (3)

  5. #15
    Player
    Haruka_R's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    587
    Character
    Fenix Starfire
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    My daggers do physical damage. My mudras do magic damage.

    Easy.
    (1)

  6. #16
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    They really need to indicate in the combat log what type of damage an enemy's attacks are dealing for mitigation purposes as well as mechanical clarity. Earth attacks in particular can be rather variable about whether or not they're flagged as physical or magical damage.

    Another strange thing I realized only recently is that RDM's Fleche/Contre Sixte are specifically flagged as ranged physical damage and thus will get affected by associated mechanics like Leviathan's reflect shields.
    (3)
    Last edited by KageTokage; 05-14-2022 at 11:20 AM.

  7. #17
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Lieri View Post
    Otherwise its a boring game. Everyone just pokes everyone with a stick.
    Samurai's got you beat right there. You can get a wooden katana in the gold Saucer and just build your kenki up to max and literally shinten spam poke your enemies to death with your samurai stick. xD
    (0)
    Last edited by Soge01; 05-14-2022 at 11:33 AM.

  8. 05-14-2022 12:52 PM

  9. #18
    Player
    Jaquan's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Kirya Nordrain
    World
    Spriggan
    Main Class
    Weaver Lv 77
    From what I gather the only way to discern them in game is to read the battle tab of our chat or make one that specifically shows only messages about enemy skills. Whenever the log says "casting" the incoming damage will be magical and other messages like "prepares" will be physical. Not the most finesse way of doing it but without extra tools it is the best we have for now.
    (0)

  10. #19
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,841
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    or just do it the old fashioned way: trial and error.

    At least that's what I used to do. But I get it that not everybody wants to test that one by one. It would be nice if they could put distinction i.e. differently colored cast bar. Orange cast bar = physical; Blue cast bar = magical; Unaffiliated can be any color they want to pick.
    (0)

  11. #20
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,620
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    You see that spell the enemy mage is casting?..


    ...... that's definitely physical damage.


    And for the love of Hydaelyn, don't even start with "Just make it all one type of damage" to dumb it down...
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast