Quote Originally Posted by Starkbeaumont View Post
question is: what do ppl really want pld to be? shall it put out more dmg to be able to be on par with war when it comes to speed runs and "effeciency"? or shall it generate more enmity and mitigate more dmg so other jobs can do more dmg without needing to worry about drawing hate?
i prefer the later, but i guess it's hard to accomplish with limited abilities and most of current endgame content.
I like the later as well. Paladins in almost every MMO have had the role of being on the front lines taking the all the damage while everyone else with their axes and pew pews take down the bad guys. Basically its supposed to be like a small war: You dont go up against an army (in a medieval or medieval fantasy) setting with no shield wall thats just dumb. Paladin is meant to be that shield wall that keeps them busy while the spears and archers (dps classes) are busy firing and stabbing away.

just my 2 gil on the matter

Btw OP you made some very good points