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  1. #29
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by SwordCoheir View Post
    Taking Ifrit as an example, most decent speed runs can kill him with roughly 7-8 Minutes with a WAR tank, and 10-12 with a PLD tank. A WAR might take 650-700 damage average from an auto attack, and PLD might take 600-650. That 50-100 damage might build up on WAR over time, but if your taking two or three more minutes on a fight with PLD, your taking 600-650 more damage every attack in the span of that extra time which would likely nullify or fall behind any extra damage WAR might have taken..
    This is very true.
    However the "faster fight = safer fight" philosophy isn't strictly based on the idea of kill it before it kills you so you take less damage.

    A big part of the "faster fight = safer fight" philosophy is that going with Ifrit like above for an example.
    If a fight is taking you 4-5 minutes longer than it could, then there's 4 or 5 minutes more where something can go wrong, someone gets caught in cracks or plumes or whatever. In turn that makes things alot more dangerous.

    If you say Ifrit does eruptions once a minute then your looking at dodging 7 eruptions vs dodging 12. With such factors as server lag / latency which is the safer option? try and dodge 7, or try and dodge 12?

    The "faster fight = safer fight" is not just relevant to tanks and healers.

    A 12 minute fight is 50% longer than an 8 minute fight. I suppose in some sense you could say that makes the 8 minute one 50% safer, although it wouldnt be entirely accurate but there is some logic in it.
    (2)
    Last edited by Dzian; 05-27-2012 at 12:59 PM.