Quote Originally Posted by SionDurant View Post
+1

I agree with everything, although I didn't see MP as an issue. I think MP should be regenerated by a consistent means, maybe through blocks or some sort of self buff.
Turning Outmaneuver into a stance is the only easy-fix I can come up with for this issue. (Increase blocking rate and restore mp from blocked hits)


And for dungeons, we should take an approach similar to TERA's and eliminate timers, completely forbid class changing in the instance have areas with a massive number of tiny mobs that needs to be AoEed (some immune to magic) and areas with few very hard hitting mobs that require real tanking and some with very hard defense and all of a sudden people will want to mix things up a little instead of piling up WARs, BRDs and BLMs.

SE should hire me.