OP i agree with everything you said i want you like your post 10,000 times but sadly i can not. A Few things i wanted to note tho.

Like you said pld needs to be able to handle more mobs.

They could make cover act like Rampart, if cover hits anyone in range the monster attack will be auto directed to the user.

Flash: I would really like to them to make this skill act more like XI's version insane acc down that will make the mob usually miss their first attack before it wears.

War drum: This skill needs the block req removed and make it cost 500tp also make it so the skill forces pld to the top of the hate list for 10 secs for anything it hits.

Lastly DEF: This one annoys me the most cause i would like to know if the dev team can speak on if they are making stats work like shit on purpose. While this does include other classes when changing to jobs other stats need to change besides base stats.

GLA: DEF/MDEF should increase by 150 when changing to pld.

THM: Enfeebling magic pot/should increase by 100 when changing to BLM

CNJ: Should get 150 more Enhancing magic potency.

PGL; 100 Evasion when changing to mnk.

LNC: 50 attack power/50 crt hit rate when changing to drg

MRD: 75 DEF/75 attack when changing to war

ARC: idk don't play the class >_>.

I also think these should come with some other stat being reduced.