My thoughts on PLD: it will be more useful now that melee DD is getting pretty good. A good deal of PLD abilities are useless without anybody close by. It will most likely require a change in playstyle with the PLD taking care of healing the DDs and a WHM taking care of healing the PLD. Divine Veil and Regen together can make the frontliners really freakin durable and the extra DD will cover any damage lost by having a PLD. This is probably why Garuda is the best thing for PLD to tank right now as it's best with 1 WHM, doesn't have extremely high defense, and is a relatively small target so melee are near you.
I won't be able to try anything substantial with PLD tank until the weekend but if it has the same HP as GLA it might be fine. You are not supposed to be getting hit by 100-ton swing no matter who you are. Learn the timing and tells on Coincounter WS's and it becomes really easy to avoid swing. 100-ton swing is pretty much Eruption but now the tank has to avoid it too, so probably people that only tank are not used to WS timing and such. Almost all of the ridiculously powerful enemy skills you are meant to avoid.
As far as changes go:
- PLD/GLA attack modifiers should be changed to VIT and MND. WAR gets to stack STR and VIT which it would most likely be doing already so it has no downsides.
- Cover should recover MP naturally with the AF increasing the amount, as was suggested. The MP recovery is really important and PLD will end up having to use the AF until the end of time if this isn't done.
- This might be skirting into balance issues but Cover could instead be a self-buff that temporarily make you the target of any attacking enemies within a certain distance. This will allow you to hold hate long enough in dungeons for AOE spam to kill enemies which is where holding hate on multiple enemies is most important.
- Sentinel needs to do what it says on the tin and boost all enmity generation if it's true it only works on WS's and attacks. Sentinel boosting Flash's enmity would really help with keeping hate on multiple targets.
- Increase the range of Rampart and Divine Veil so that melee on larger targets like Ifrit and Chimera can benefit from them and PLD can get more hate with Rampart.


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