The recent drama surrounding 3rd party tools has been a raging forest fire the past few days, as everyone knows. This thread is not about discussion of whether or not said 3rd party tools are good or bad. There are enough of those. Rather, I'm creating this thread in order to put forth my proposal for what I feel would be the best approach in solving the problem as best as possible.
My proposed solution would be 3-fold:
1st: For an internal team to determine which of the 3rd party tools add beneficial functionality to enhance the game, then implement those into the core game. Yoshi-P has already stated that they have plans to take this approach, so part 1 covered, I suppose.
2nd: Create a "workshop" of sorts for aesthetic modifications that then become sanctioned. These aesthetic modifications could function exactly the same as they do currently: Client-side only. Anyone that claims that model swaps, UI retexturing, etc.. is detrimental to the game, IMO, is simply incorrect. When these types of modifications are client-side only, whether someone has them or not really affects no one outside of those who use them. On the other hand, for some players, these types of mods become the life-blood of the game. Having a sanctioned workshop for such mods allows for these types of mods to exist, but before being usable they are vetted to ensure that they don't allow for any type of game-breaking behavior.
3: Officially sanction GShade/ReShade or implement a filtering engine into the game.
I love the game. I don't need any modifications. I do feel that there are certain aspects that are lacking in functionality or usability. It will inevitably and understandably take a while for SE to implement these functionalities. Unfortunately, I don't see this drama going away in the near future. I'm just hoping that the fires start to burn out soon, and the community can return to normal.