Quote Originally Posted by dan_alexandre View Post
Seen so much on this already, it's in every feed and since this is the correct place for feedback to SE:
While it kind-of is, the community team have mentioned before that they tend to pay attention to single, large threads on a topic; those get noted by the forum software and are more likely to get mod attention (and to potentially be forwarded to the devs).

That doesn't mean you can't make a thread on it, obviously; it's just a note to be aware that when we've got 10 different threads on it, it's a lot less likely to get noted and actually reach the devs than if we just have one big one.

Quote Originally Posted by dan_alexandre View Post
ToS and enforcement has issues, I understand not wanting to create list of what's allowed but it's so unclear at the moment what's ok and what isn't I think something like the below could be realistically done(Just an example):
As much as I'd like some clarity on this as a player -- specifically, as a shader author who likes doing things like using shaders to turn the game into an oil painting or a pencil sketch, to get creative shots in GPose -- I have to admit that were I in their shoes I would be exceedingly hesitant to start naming explicit exceptions. People are creative, and will use any wiggle room in a ToS to try to find loopholes.

Say that in-game overlays which provide additional UI are allowed when they facilitate voice communication? Someone will find a way to make a modified version of Discord that links up with Cactbot or something similar, and then claim that since it facilitates voice communication it's not a violation of ToS. (No, really. Someone will.)

Or they'll try to argue that since the game has has visual tells for mechanics -- e.g. things you see on-screen -- having a plaintext readout of a mechanic is not adding "information not available in the base game".

Being specific in the ToS is a recipe for having to constantly rewrite and revise your ToS to account for new and creative ways people have found to obey a strict (and opportunistic) reading of the letter of the law while violating the spirit of it. Being overly broad is frustrating to players because it leaves people wondering what exactly will or won't be enforced, but it also gives the company a lot more flexibility in what they enforce it against; they can (theoretically) look at each situation and decide if it merits it.

That said, they had previously said (some years back) in a thread on this forum that they'd turn a blind eye to aesthetic-only modifications (like ReShade/GShade), and had mentioned that usability mods that improved UI were a very low priority for any sort of ToS enforcement... but now they do seem to be making the latter a ToS enforcement priority. So I do agree that it'd be nice to have some clarification (though it's probably safe to assume that clarification would be "just don't do it where anyone can see, or if it'll make a problem for people gameplay-wise").

I just don't think we're likely to get it... and were I in their shoes, I'd be really reluctant to give it.