This has been a thing since ARR. Whenever a character talks in a cutscene, there heads will bob around wierdly and janky and I don't understand why, but it's bothered me since forever. I've never seen this in any 3D video game before. And what's even more odd is that they are more than capable of controlling head movements, yet always when character's talk and only when they talk do their heads jerk around like this. It's just wierd and unnatural. People IRL ofc motion their heads occassionally when talking, but nothing like this.

There are plenty of scenes where characters don't do this and increasingly so but it still happens for the most part. Like I'm sure 99% of you know what I'm referring to here. What I suspect is that, probably related to the spaghetti code, character model's opening their mouths to speak is somehow tied to the entire head movement, and talking triggers the wierd jerking around of the head, and they have to manually animate a scene to prevent this.

I dunno it's just wierd, and I've wondered since forever why it happens. Anyone have any idea?