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  1. #1
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    It does look really funny in some cutscenes. I've found myself wondering if they were hurting their necks doing that more than once x.x
    (1)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  2. #2
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    I don't think it necessarily has anything to do with coding, probably just a way to give more animation so it's clear they are talking, especially when the dialogue isn't voiced. Just makes it more "readable" as talking.
    (3)

  3. #3
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,450
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    I've never noticed this. Probably because I'm usually looking at stuff on my other monitor while the cutscenes are running.
    (0)

  4. #4
    Player
    Corue's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    475
    Character
    Sari Mogari
    World
    Behemoth
    Main Class
    Dark Knight Lv 84
    To be honest I've never even noticed this until it was pointed out.
    I bet it was just some animator thinking "people standing around talking would look too boring".
    (0)

  5. #5
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    1,002
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 97
    Have never noticed this at all and I’ve played off and on since 2.0
    (1)

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