ok then, i apologize. yes those things make things easier. but then we're talking about a different kind of difficulty here. what differentiates QoL from gameplay difficulty?I agree, that would be arguing in bad faith; if any of this was my argument. You might want to reread this. You quite literally just told me that addons make things easier, how they do so, and then proceed to state that I'm claiming players are clearing savage and ultimate without practice. Not much else to say about that.
if you analyze the sliding scale of difficulty in ffxiv encounters, youll find out what entails the intended difficulty vs just fighting bad design choices. you start having to memorize boss attack patterns, pay attention to cast bars, needing to execute rotations properly to meet dps checks, failing mechanics becomes more punishing (vuln up -> oneshot -> insta wipe), etc. there are many things that become harder as a design choice. however none of those are even remotely related to the woes that people who use these addons want to address (except i guess maybe the CD tracking one?? which again, people still can do using vanilla xiv with an excel spreadsheet. is it hypocritical to use excel to plan mitigation too?)
the game doesnt really ask you to pay attention to other people's buff timers. the game is already giving you a battle log that tells you pretty much why you die. the game already has a countdown and someone can make a macro that sends every second in chat. someone who wants a bigger challenge from the game, and thus doing ultimate content, can still without any contradiction on their part want to just not fight the game's ui, because the difficulty of encounters in ffxiv revolves around pattern recognition and execution of mechanics + rotations, not around looking at buffs or counting seconds mentally during a pre-pull countdown. theres nothing ironic in the slightest.
I apologize for misinterpreting, then, but you do come off in such a way to me. The thing is, I'm not seeing any contradictions present here; you raised issue with the other healers, which was fixated on a very small part of a much larger and much more complicated issue, and you seem to be voluntarily refusing to acknowledge that, at least within these forums, the healer community seems to be coming together behind that one concept with different, smaller concepts as potential things that can be utilized to alleviate the issue. I would argue that they've moved on from focusing on that small facet to what seems to be the real issue and you're refusing to move past it because of seemingly just wanting to put them down for the one small facet potentially not being utilized to a certain standard. I would further argue that you'd be better off spending your time to foster understanding of that broader concept, and grow with it, if you do think there is more to it than the one smaller facet. Continuing to focus so hard on the difficulty when that is no longer the actual issue, when you are making yourself out to not need enlightenment, is what makes me believe that you are actively trying to undermine your peers.You misinterpret my intent. If I smell BS, I will call it out. If two things aren't adding up, I will ask to be enlightened. Those in opposition of my views do very little to remedy either, and basically default to a comment such as this one. I don't need to exert effort to undermine my peers if people so easily contradict themselves.
Either way, it's not a contradiction that healers are looking for more engagement, and seek their individually-determined levels of engagement from multiple sources, even if those sources do include add-ons or mods. Difficulty can certainly be a source, but it is not the only source, nor do mods or add-ons necessarily detract from engagement, even from difficulty levels, if they're being used at all.
911 dispatcher, I'd like to report filthy degenerate cheaters in a game called Final Fantasy 14. You won't believe these people, placing furniture in their houses without spending hours lofting it. Some of them even prevent the chat window from autoscrolling when they move the window up to view information that went out of view, the NERVE! Can you imagine, some of them even display their desynth level on the tooltip when looking at a desynthesizable item instead of having to right click on it. Revolting, right? Thank god I would never do anything so depraved. What kind of person would do that? I'm SO much better than anyone who would dare make intelligent design updates to an already perfect game. If Yoshi didn't put it in the game, it's heresy. What sort of disgusting person would want anything like that?
With the posts you make, you just seem like you're a little puff of anger always mad at something. Makes it hard to take anything you say seriously; you're just mad all the time.
/shrug
lol the person who made this post has such a bad case of crab mentality.
It's like you purposely ignoring people's explanation of "want vs need".
If you really want to get technical, console players also doesn't need discord, doesn't need ff logs, doesn't need xivanalysis. PF people can clear content without such things, so if some consoles players depend on one of them, they're cheaters right?
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