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  1. #1
    Player
    Jaquan's Avatar
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    Apr 2022
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    Limsa Lominsa
    Posts
    235
    Character
    Kirya Nordrain
    World
    Spriggan
    Main Class
    Weaver Lv 77
    Quote Originally Posted by Miracle_Diva View Post
    Why did you bring CS into this? To fit what narrative? What does wallhack in CS have anything to do with UI tweaks for QoL in 14?
    Like the ones that actually added AoE markers to enemy attacks that were previously unannounced. It's only UI tweak right?
    (2)

  2. #2
    Player
    Miracle_Diva's Avatar
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    Jun 2017
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    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jaquan View Post
    Like the ones that actually added AoE markers to enemy attacks that were previously unannounced. It's only UI tweak right?
    But how does it have anything to do with what I said?
    (1)

  3. #3
    Player
    SwingLifeAway's Avatar
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    May 2022
    Location
    New Gridania
    Posts
    131
    Character
    Oberon Astraxis
    World
    Moogle
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Miracle_Diva View Post
    But how does it have anything to do with what I said?
    If you can't win using rational argument, the next best step is to derail the thread. :-)
    (6)

  4. #4
    Player
    Jaquan's Avatar
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    Apr 2022
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    Kirya Nordrain
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    Spriggan
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    Weaver Lv 77
    Quote Originally Posted by Miracle_Diva View Post
    But how does it have anything to do with what I said?
    You asked how is wallhack from CS relevant when it comes to UI mods in FFXIV. I asked if you also include the mods that show up things we weren't supposed to see like certain AoEs of bosses. Because to me both CS wallhack and this fall under the same category.
    (1)

  5. #5
    Player
    Miracle_Diva's Avatar
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    Jun 2017
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    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jaquan View Post
    You asked how is wallhack from CS relevant when it comes to UI mods in FFXIV. I asked if you also include the mods that show up things we weren't supposed to see like certain AoEs of bosses. Because to me both CS wallhack and this fall under the same category.
    Quote Originally Posted by Miracle_Diva View Post
    Why did you bring CS into this? To fit what narrative? What does wallhack in CS have anything to do with UI tweaks for QoL in 14?
    HOW?? Where??
    I dun understan
    (0)

  6. #6
    Player
    Alaray's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jaquan View Post
    Why do you only use simple QoL as example of plugins? Seeing other party members cooldowns also falls under the same category and yet posters don't see it as anything other than QoL.
    Do you only understand things in binary? I'm not advocating for actual cheats to be used, things that deliberately affect others' experiences, things that deliberately alter the fundamental design philosophy of an encounter, automation of a character etc... I am advocating for plug-ins that are, otherwise, completely harmless and offer things like: being able to see your own CD timers/buff timers/have access to better color filter options/being able to choose whatever track you want to listen to/being able to use ACT etc...

    Or do you see something as innocuous as choosing a song the same as fundamentally breaking a fight's core design philosophy?

    Is nuance truly so dead? Even when it's hardly even that with such a leap?
    (5)

  7. #7
    Player
    Jaquan's Avatar
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    Apr 2022
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    Limsa Lominsa
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    235
    Character
    Kirya Nordrain
    World
    Spriggan
    Main Class
    Weaver Lv 77
    Quote Originally Posted by Alaray View Post
    Do you only understand things in binary? I'm not advocating for actual cheats to be used, things that deliberately affect others' experiences, things that deliberately alter the fundamental design philosophy of an encounter, automation of a character etc... I am advocating for plug-ins that are, otherwise, completely harmless and offer things like: being able to see your own CD timers/buff timers/have access to better color filter options/being able to choose whatever track you want to listen to/being able to use ACT etc...

    Or do you see something as innocuous as choosing a song the same as fundamentally breaking a fight's core design philosophy?

    Is nuance truly so dead? Even when it's hardly even that with such a leap?
    ACT in itself isn't seen as QoL but as a tool. Tool that by high end raiders on PC scene is nowadays seen as mandatory as it gives you insight you'd normally not have without extra work. Tool that ends up speeding progression as it allows to pinpoint issues much more reliably than you'd ever could without it. Same tool that basically eliminated console players from World First Race which frankly prompted YoshiP to once again remind us that plug-ins and add-ons are against ToS.

    I won't say I'm against all plug-ins. I'd be a hypocrite if I did. Personally I'd prefer nothing more than just return to the blissful "don't tell, don't show" status quo. Ultimately we're not going to get anything better than that. With plug-ins clocking at close to thousands and the game being cross platform there's no way SE will ever create a curated list of which are good and harmless, and which are basically cheats. Putting aside that it would basically be an official statement that console version is inferior, (yet costs the same and pays same amount for subscription) it would also require to keep all the plug-ins under constant watch as they change. Some of approved could gain undesired functions while some blacklisted might lose ones that made them bad.
    (0)

  8. #8
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Jaquan View Post
    Same tool that basically eliminated console players from World First Race
    eh, only if it was a full console team, you just need 1 person on PC.
    (0)

  9. #9
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jaquan View Post
    ACT in itself isn't seen as QoL but as a tool. Tool that by high end raiders on PC scene is nowadays seen as mandatory as it gives you insight you'd normally not have without extra work. Tool that ends up speeding progression as it allows to pinpoint issues much more reliably than you'd ever could without it. Same tool that basically eliminated console players from World First Race which frankly prompted YoshiP to once again remind us that plug-ins and add-ons are against ToS.

    I won't say I'm against all plug-ins. I'd be a hypocrite if I did. Personally I'd prefer nothing more than just return to the blissful "don't tell, don't show" status quo. Ultimately we're not going to get anything better than that. With plug-ins clocking at close to thousands and the game being cross platform there's no way SE will ever create a curated list of which are good and harmless, and which are basically cheats. Putting aside that it would basically be an official statement that console version is inferior, (yet costs the same and pays same amount for subscription) it would also require to keep all the plug-ins under constant watch as they change. Some of approved could gain undesired functions while some blacklisted might lose ones that made them bad.
    Console players can participate in the World Race just fine, but generally people who are that competitive and gung-ho about wanting to be in that incredible minority of people would generally make sure they had whatever they could at their disposal to make success as likely as possible (which also means, better hardware). And if a console player is in the race, there will probably be people in their raid who are using ACT who will inform them of any pertinent pieces of information. Since it's a team. And players talk to each other. Console players aren't anymore eliminated from participating in that race than controller players are, which is to say: they can participate (and, if they're a good enough player a part of a solid enough team, win). There just tends to be a thing when it comes to competitions and competitive people with means, where they will purchase higher quality equipment for the express purpose of tilting odds in their favor further.

    Even so, is the unofficial world race such a sacred thing that it's worth ruining everyone else's experiences because of the perceived possibility that of the 100~ odd people in that race, a handful of them don't have access to... ACT on their screen?
    (4)

  10. #10
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jaquan View Post
    ACT in itself isn't seen as QoL but as a tool. Tool that by high end raiders on PC scene is nowadays seen as mandatory as it gives you insight you'd normally not have without extra work. Tool that ends up speeding progression as it allows to pinpoint issues much more reliably than you'd ever could without it. Same tool that basically eliminated console players from World First Race which frankly prompted YoshiP to once again remind us that plug-ins and add-ons are against ToS.

    I won't say I'm against all plug-ins. I'd be a hypocrite if I did. Personally I'd prefer nothing more than just return to the blissful "don't tell, don't show" status quo. Ultimately we're not going to get anything better than that. With plug-ins clocking at close to thousands and the game being cross platform there's no way SE will ever create a curated list of which are good and harmless, and which are basically cheats. Putting aside that it would basically be an official statement that console version is inferior, (yet costs the same and pays same amount for subscription) it would also require to keep all the plug-ins under constant watch as they change. Some of approved could gain undesired functions while some blacklisted might lose ones that made them bad.
    ACT is more trouble than its worth, honestly. It's been the source of much grief. I've dealt with it firsthand.

    I started in '19 and my first current tier EX trial venture was Hades. I was in a learning party and this white mage was being very rude and harassing me, saying it was better just to leave me down. The group lead eventually dropped them for this behavior. They were clearly parsing but obviously didn't want to say so. They could have made a suggestion about my materia melds or something (which ended up being part of the problem). They chose to be an asshole. Following this, I started using Stone Sky Sea to gauge my performance. I adjusted and improved. Perhaps this feature could use a slight tweak to maybe give more info, but it seems a great way to gauge whether or not you know your own rotation and have the right gear.

    When getting into BLU Morbol content, you really didn't need DPS meters. Any problems were immediately visible with the one person whose HP didn't line up with everyone else.

    Generally speaking, there are sufficient cues in a fight to tell where things need improving. Usually, it's the fact that someone's getting KO'd too much. If I'm tanking a dungeon and I feel like I'm burning through too many cooldowns on pulls, someone's lacking and I need to scale it back. At that level and even in extremes, you really only need to make sure you're in the best possible gear and eat the right food.
    (0)

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