for me the issue wasn't (and still isn't) the difficulity involved in clearing ex/savage/ultimate fights. i'm confident if i had the desire to clear them i could. however, the requirements for me clearing them are gated behind terminology i have not/had not heard before, and also the patience of 7 other players. it takes me a lot longer to pick up mechanics than other players, i admit that. but as a result, i have been unable to find a group to clear with that has left me with the feeling that i should continue to clear. even with BiS as a reward, i have no desire to attempt savage or ultimate. it's far beyond what i want out of the game, simply because there is no middle ground. it feels like it's either dungeon running or raiding and let me tell u i have progressed past the point where dungeon running is enough to keep my attention. perhaps this is a personal problem, but i have also encountered many other people that say the same thing: the game is too difficult to parse when it comes to MMO terminology insofar as new players to the genre are concerned. it feels like if you are new to raiding you are at a disadvantage simply because things are unfamiliar to you.