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  1. #1
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Roda View Post


    Chat bubbles. It is the one source of temptation for me when it comes to modifications... (Haven't yet... for the record.)
    I genuinely don't get the appeal of this. Why do people want this so badly? Actually curious.
    (0)

  2. #2
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nav_Fae View Post
    I genuinely don't get the appeal of this. Why do people want this so badly? Actually curious.
    It can be handy when in a fight, makes it easier to notice someone said something.
    (5)

  3. #3
    Player
    Faafetai's Avatar
    Join Date
    Jul 2021
    Location
    The Royal Menagerie
    Posts
    350
    Character
    Tai Natuia
    World
    Excalibur
    Main Class
    Paladin Lv 85
    Quote Originally Posted by Nav_Fae View Post
    I genuinely don't get the appeal of this. Why do people want this so badly? Actually curious.
    I want it so I can just see people talking instead of actively sifting through chat tabs. Seeing a friend use the plug in version of this makes me sad because it is really helpful especially in dungeons. You don't need to look at chat at all to see if someone is speaking even in say chat if they don't know party chat exists, it is a simple thing but is super useful. For role play it could also be a nice touch being there are limited amounts of chat windows you could just read what everyone is writing above their heads. There is also the finding the person who just spoke near you in town so you can see where they are instead of walking around hitting target on their name or pestering them in chat as to where they are currently. Just small little things I could see being extremely useful.
    (1)

  4. #4
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,240
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Sorry for the late reply, just saw this quote.

    Quote Originally Posted by Nav_Fae View Post
    I genuinely don't get the appeal of this. Why do people want this so badly? Actually curious.
    Basically, if I wanted to interact with other people solely through a scrolling chat window, I'd go on IRCs or discord or whatever.

    A good ui, to me, is one that makes my interaction with the game-world more intuitive and natural, not one that pulls me out and separates me from it.
    And that's chat bubbles+chat box vs JUST a chat box for me.

    Talking with people has a directional component to it, having just a list of things said doesn't feel like I'm interacting with the other players' characters since it's completely divorced from who is talking and the actions they are making when they speak, and with strangers, it makes it hard to tell who's talking and putting the situational context to what they're saying (Think, someone saying "come here" in the middle of a fight to help you find a safe spot) It's why trust members have speech bubbles when they say things instead of just listing their thoughts in the chat box alone, and why ambient npcs have them too, it makes them feel more alive.
    (1)
    ~sigh~

  5. #5
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,270
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    Gimme them speech bubbles!
    (8)

  6. #6
    Player
    lAurasl's Avatar
    Join Date
    Apr 2022
    Posts
    27
    Character
    Res Pls
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Chat Bubbles and party buff/debuff durations seem to be the big ones. I'll also cast my support for them.

    Maybe not necessarily a UI improvement but something another plugin does that helps a lot is one that condenses combo chains into one button like how the pvp combo chain skills work. This single handedly fixes button bloat without removing any skills or depth from the jobs.

    Drg has two 3 button ST combos and a 3 button aoe combo, Sam has two 3 button ST combos, a 2 button ST combo, and two 2 button aoe combos. So many keybinds dedicated to just combos when each individual combo should only occupy 1 button slot since you never use combo skills out of order.

    Just seems weird to me how pvp keeps your combo skills on button and pvp doesnt even really need it since you only have access to maybe a quarter of the skills you do in pve, where pve does not have it and thats where it's most sorely needed.
    (2)

  7. #7
    Player
    Jonglyo's Avatar
    Join Date
    Apr 2022
    Posts
    2
    Character
    Hali Hali
    World
    Excalibur
    Main Class
    Scholar Lv 90
    I'd like to see a countdown timer that starts ticking from the second the countdown is started and is accurate to the tenth of a second so paladin players can precast FoF and casters can precast a damage gcd without early pulling. Also would probably be helpful for other classes that I don't play. It is weird to have openers that want you to precast an ogcd at -12 or -18 seconds and not have the game tell you when that is.
    (10)

  8. #8
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,321
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    PVP Combos except for PvE.

    Admit button bloat is a problem already pls
    (11)

  9. #9
    Player
    lAurasl's Avatar
    Join Date
    Apr 2022
    Posts
    27
    Character
    Res Pls
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Oizen View Post
    PVP Combos except for PvE.

    Admit button bloat is a problem already pls
    yeah. button bloat is easily fixable with the pvp combo system without removing any depth from classes.'

    consolidation of skills that just make sense helps as well. they already started moving that way with certain skills, for dragoon, mirage dive replacing high jump for example. it just makes sense for it to replace it.
    (4)

  10. #10
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by lAurasl View Post
    yeah. button bloat is easily fixable with the pvp combo system without removing any depth from classes.'

    consolidation of skills that just make sense helps as well. they already started moving that way with certain skills, for dragoon, mirage dive replacing high jump for example. it just makes sense for it to replace it.
    It would have to be optional per class choice simular to how the mod shows it where you can turn it on for certain classes and leave it off for others without changing the setting each time.

    I've had plenty of fights where my healer died and I'm spamming 1-2 as a GNB to keep my health an shield going
    (1)

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