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  1. #1
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    1. HUD layout slots need to be expanded to at least 10 to 15 slots. Allow people to associate an HUD layout with a job (this is possible with job switching macros using /hudlayout but this should be easy for all players).

    2. Party list with CLEARLY indicated buffs and debuffs.

    You should be able to customize which buffs and debuffs you want to see. For example, I don't want junk like "Verfire Ready" or "Verstone Ready" on my party list when I'm on Gunbreaker. I don't need that. But I do want to see party mitigations like "Sacred Soil" or "Asylum" because I'm a support.

    Buff timers need to be BIG and centered. The current vanilla implementation makes it so small that it's extremely hard to see.

    As in point 1, this customization needs to be available for each HUD layout slot. DPS might want to see different buffs on their party list than healers or tanks.

    3. Target castbar



    Please for the love of god allow us to expand the target castbar vertically so it's easy to see its progress. Right now the extremely thin bar makes it hard to gauge the progress unless you enlarge it to 200% which makes it ugly as hell.

    Put in the exact seconds (make this a toggleable feature for people who don't like it).

    4. LARGE numbers tracking cooldowns.



    I shouldn't have to squint my eyes to see how much time I have left before a cooldown is up again. Just make it bigger.

    5. Much better support for enemy list



    A lot of fights in this game are now better served with a more comprehensive enemy list UI.

    Put in:
    • HP%
    • Castbar + Cast time
    • Debuffs you've applied to the boss
    • Buffs that the boss has
    • A much clearer indicator of aggro

    6. Clearer debuff tracking



    Put a HUGE green box around debuffs that you've applied to the target. The current implementation is a slight green number on a debuff that you have applied which is no good at all. Too hard to see!

    7. Buff timer tracking



    Allow people to select buffs and debuffs they wish to track from party members and track it.

    8. Ping



    Basically allow people to customize as much as they wish.

    I have sincere doubt that SE would make a first party HUD feature anywhere remotely close to the customizability of DelvUI. I know a lot of people don't like it but that's literally something that can easily be solved by making a skin of DelvUI that looks like vanilla UI. The real key feature SE needs to implement is the customizability of DelvUI that allows players to tweak everything down to the pixel of all the UI elements in the game.

    Then start a first-party official HUD layout sharing service that allows people to share their UIs with each other so not everyone has to go through the steps. They can literally just download a HUD layout and use it for themselves.

    This is the bar that third-party plugins are at so Square Enix needs to match this or surpass this if they ever want people to actually ditch third-party plugins.
    (20)
    Last edited by Skiros; 05-10-2022 at 02:34 PM.

  2. #2
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    I just want party list buff timers man. I asked for that months ago:

    Quote Originally Posted by ASkellington View Post
    Dunno if its been said here or not but

    The option to see the timer of buffs on the party list.

    I quite frankly do not see why this hasn't been in the game ages ago. I would like to see my buff duration on the party, especially HoTs (heals over time). I would LOVE to see how long Living Dead is going on my DRK tank and how long I have to heal them when Waking Dead is activated. Same with Superboilde.
    +1 for an option for buff timer tracking

    And also allow us to prioritize our own buffs/debuffs over everyone else's.
    (3)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  3. #3
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    Probably a smaller change compared to most, but a slidecast indicator in your cast bar would be nice for people learning the caster jobs, especially black mage since slidecasting is a big part of playing black mage optimally.
    (8)

  4. #4
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Darkpaw View Post
    Probably a smaller change compared to most, but a slidecast indicator in your cast bar...
    FWIW, it's possible to do a slidecast indicator with stock UI. It's kind of a hackish solution, though.

    Namely, float a hotbar somewhere you can see it while looking at your castbar, then put an emote on that hotbar. When you start casting, the emote's icon will grey out, because an active cast blocks you from doing emotes. However, the instant the cast is committed to the server side, you're allowed to emote again and the emote button will no longer be disabled... which is also the moment at which you can slide-cast successfully without interrupting your cast.

    Thus by keeping an eye on the emote icon, someone still learning can get a good feel for exactly when they can start a slide-cast.
    (7)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  5. #5
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,535
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    I want:

    3D avatars of the player and of the current target. Only two bars are boring.



    Cheers
    (1)

  6. #6
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    +1 for chat bubbles, shield bar on ALL hp bars, ping/ fps display

    Also:
    - blacklist/ whitelist feature for party buffs, ideally with presets for easy switching if you want to see different things on tank, healer or dps
    - independently scalable party list elements (e.g. HP bar height/ width, MP bar height/ width, party buff alignment left/ right/ top/ bottom of HP bars)
    - option to independently hide party list elements (e.g. job icon, MP bar, level)
    - costumizable party list text (font size, color, alignment)
    - cooldown tracking of other classes' cooldowns (less important for statics, incredibly useful in DF/ PF)
    - better highlighting of your own buffs in your buff bar and debuffs on the enemy (e.g. proc frame with a large number ticking down inside)
    - option to have numerical value for all HP bars and cast bars
    - costumizable nameplate display, only ticked groups are shown (e.g. party, alliance, friends, FC members)
    - a square shape option for the minimap
    - better visibility of the cardinal N/E/S/W letters on the minimap (it's gold on gold with minimal shading... come on...)
    (10)

  7. #7
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    They could fix so many things, improve the QoL's... though I don't think we'll be seeing those anytime soon, I'm guessing in 6 or more months.
    (1)

  8. #8
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,866
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Consistent audio cues.

    Many of the debuffs already have these! The "woom woom woom" sound for a stack marker. The faint Imperial chime for a Divebomb. Every marker should have it's own unique sound, and they need to be consistent across fights.

    Back in the day the only reason I ever managed to dodge the Leviathan waterspouts was because of the audio cue. I also suffer from pretty bad vertigo in certain arenas, and audio cues were the only way I can like.... not throw up on Sophia or Leviathan.

    And in the latest Extreme fight, if there was an audio cue when the planets appear in stereo, it might help me to dodge Fatalism more accurately. I don't touch the mouse in combat so I can't turn my camera fast enough to see where I need to dodge.

    (Sure would be nice if Elenchos mouth vs eyes had different audio cues, too.)

    Put me in the group that would also like the option to do stuff like:
    • Adjust the positioning of AOE stack markers that appear above characters heads (because I had to turn off my name and title to see the dots in P2S
    • Optional chat bubbles above people's heads
    • Change the colors of the standard AOE ground markers, with the option to "always high contrast" and go opposite the primary color of an arena
    • Prioritize MY debuffs on the boss, since right now I have to bounce back and forth between actual target and focus target
    • Make the buff/debuffs bigger. BIGGER. BIGGER. I am on a 2K monitor and I really really wanted to make my Fourfold Chains debuff three times larger than I was capable of doing.

    These are all minor QoL buffs that other games give without a question.
    (4)
    Last edited by Catwho; 05-10-2022 at 10:33 AM.

  9. #9
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Packetdancer View Post
    FWIW, it's possible to do a slidecast indicator with stock UI. It's kind of a hackish solution, though.

    Namely, float a hotbar somewhere you can see it while looking at your castbar, then put an emote on that hotbar. When you start casting, the emote's icon will grey out, because an active cast blocks you from doing emotes. However, the instant the cast is committed to the server side, you're allowed to emote again and the emote button will no longer be disabled... which is also the moment at which you can slide-cast successfully without interrupting your cast.

    Thus by keeping an eye on the emote icon, someone still learning can get a good feel for exactly when they can start a slide-cast.
    That’s good to know albeit a bit round about, i know there’s some add-on floating around that puts a small box at the end of the cast bar that shows your slidecast window, i wouldnt think that would be too difficult to implement in game, and while small, it would do a lot to teach a crucial piece of black mage play that isn’t really highlighted in game
    (4)

  10. #10
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Also, my own list of QoL changes:
    • Timers on the buffs/debuffs in the party list.
    • Ability to set what "other people's buffs" I'd like ignored in the party list.
    • Ability to set focus target to only show buffs or debuffs that I applied.
    • Something to easily mark which things I've applied to my target, versus someone else. Is that Higanbana on the alliance raid target mine, or the SAM's in alliance B?
    • Show any debuffs I've applied in the enemy aggro list, ideally with a timer.
    • Give me a larger library of saved raid markers. At the very least, make it so that the five presets we have now are per-instance rather than overall. You don't let me apply them in the instance other than they one they belong to, and the presets are stored entirely client side, so there's very little excuse. (Yes, I know the likely excuse is that they do get uploaded to the server alongside any other configuration when you back up config to the server, so you don't want people having 8 bajillion waymarks in their saved config. I would be fine if you let me pick a few to upload, or even upload none, if it meant I could have more than five presets total.)
    • Please, by all that you hold holy, let me move the 'toast' text that you use for so many random system and battle messages. ("The ram's eyes glow blue!", "You are unable to carry another Pomander of Steel.", "Venture complete.", etc.) I would like to put it somewhere -- anywhere -- other than dead center on the screen.
    • "Pass All" or "Greed All" buttons in the loot window. I beg of you. Ideally with a "Remember setting for the rest of the instance." tickybox I can click first in Aurum Vale or Steel Vigil or whatever, and not have to see a loot window for the rest of the run.
    (11)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

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