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  1. #11
    Player
    Caitlinzulu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    889
    Character
    Caitlin Seraphim
    World
    Shiva
    Main Class
    Archer Lv 100
    If you condense the combo to one button why have the combo at all. Just make it a one button skill. Same feel same skilllevel and we have made the rotation even more boring/dumbed down
    (7)

  2. #12
    Player
    Thi's Avatar
    Join Date
    Jun 2017
    Posts
    145
    Character
    Thi L'iun
    World
    Adamantoise
    Main Class
    Machinist Lv 90
    A small window that shows how much damage per second you and your party members are doing.

    I mean if they are going to look at third-party tools for inspiration as to what to improve, lets get the most important one out the way.
    (14)

  3. #13
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    381
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Idk if it's related, but i would appreciate if I could have more choices for whose nameplates can the game show so I can hide most names but also keep active not only friends but also other members in the same FCs.

    It's the little things like throwing a /greet to a fellow FC buddy that gets me going everyday.
    (12)

  4. #14
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Caitlinzulu View Post
    If you condense the combo to one button why have the combo at all. Just make it a one button skill. Same feel same skilllevel and we have made the rotation even more boring/dumbed down
    You would think that, but GW2 players still have trouble finishing combos with their condensed buttons and way WAY fewer buttons to track.
    (5)
    ~sigh~

  5. #15
    Player
    Shirala's Avatar
    Join Date
    Mar 2022
    Location
    Ul'dah
    Posts
    46
    Character
    Shirala Ebonscale
    World
    Lamia
    Main Class
    Dancer Lv 81
    Quote Originally Posted by Oizen View Post
    PVP Combos except for PvE.

    Admit button bloat is a problem already pls
    This x a million.

    Quote Originally Posted by Caitlinzulu View Post
    If you condense the combo to one button why have the combo at all. Just make it a one button skill. Same feel same skilllevel and we have made the rotation even more boring/dumbed down
    Simple. Make it optional for us disabled folks.
    (5)

  6. #16
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Thi View Post
    A small window that shows how much damage per second you and your party members are doing.

    I mean if they are going to look at third-party tools for inspiration as to what to improve, lets get the most important one out the way.
    I don't have an issue with parsers themselves, but I don't see them adding one officially with all their talk of preserving the casual experience.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #17
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by KurenXIV View Post
    +1

    Anything that reduces the amount of time I need to look down at my hotbar would be a very welcome change.
    FYI, this one you can do without mods.

    I have a hotbar that I floated up into my primary field-of-view for a fight; I changed the layout on it to turn it into two rows, and then I just drop any abilities I want to track cooldowns for right there. The hotbar is set to be class/job-specific, so I can change it to track whatever I need for each class. No need to look down at hotbar; I can see whether or not an ability is off cooldown right there.

    (Added bonus: for crafters, I drag recipes I commonly use for a given tier onto there, meaning I have a button that I can click that immediately opens my crafting window and selects Grade 6 Tincture of <whatever I clicked> or whatnot.)
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  8. #18
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    1. HUD layout slots need to be expanded to at least 10 to 15 slots. Allow people to associate an HUD layout with a job (this is possible with job switching macros using /hudlayout but this should be easy for all players).

    2. Party list with CLEARLY indicated buffs and debuffs.

    You should be able to customize which buffs and debuffs you want to see. For example, I don't want junk like "Verfire Ready" or "Verstone Ready" on my party list when I'm on Gunbreaker. I don't need that. But I do want to see party mitigations like "Sacred Soil" or "Asylum" because I'm a support.

    Buff timers need to be BIG and centered. The current vanilla implementation makes it so small that it's extremely hard to see.

    As in point 1, this customization needs to be available for each HUD layout slot. DPS might want to see different buffs on their party list than healers or tanks.

    3. Target castbar



    Please for the love of god allow us to expand the target castbar vertically so it's easy to see its progress. Right now the extremely thin bar makes it hard to gauge the progress unless you enlarge it to 200% which makes it ugly as hell.

    Put in the exact seconds (make this a toggleable feature for people who don't like it).

    4. LARGE numbers tracking cooldowns.



    I shouldn't have to squint my eyes to see how much time I have left before a cooldown is up again. Just make it bigger.

    5. Much better support for enemy list



    A lot of fights in this game are now better served with a more comprehensive enemy list UI.

    Put in:
    • HP%
    • Castbar + Cast time
    • Debuffs you've applied to the boss
    • Buffs that the boss has
    • A much clearer indicator of aggro

    6. Clearer debuff tracking



    Put a HUGE green box around debuffs that you've applied to the target. The current implementation is a slight green number on a debuff that you have applied which is no good at all. Too hard to see!

    7. Buff timer tracking



    Allow people to select buffs and debuffs they wish to track from party members and track it.

    8. Ping



    Basically allow people to customize as much as they wish.

    I have sincere doubt that SE would make a first party HUD feature anywhere remotely close to the customizability of DelvUI. I know a lot of people don't like it but that's literally something that can easily be solved by making a skin of DelvUI that looks like vanilla UI. The real key feature SE needs to implement is the customizability of DelvUI that allows players to tweak everything down to the pixel of all the UI elements in the game.

    Then start a first-party official HUD layout sharing service that allows people to share their UIs with each other so not everyone has to go through the steps. They can literally just download a HUD layout and use it for themselves.

    This is the bar that third-party plugins are at so Square Enix needs to match this or surpass this if they ever want people to actually ditch third-party plugins.
    (20)
    Last edited by Skiros; 05-10-2022 at 02:34 PM.

  9. #19
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    I just want party list buff timers man. I asked for that months ago:

    Quote Originally Posted by ASkellington View Post
    Dunno if its been said here or not but

    The option to see the timer of buffs on the party list.

    I quite frankly do not see why this hasn't been in the game ages ago. I would like to see my buff duration on the party, especially HoTs (heals over time). I would LOVE to see how long Living Dead is going on my DRK tank and how long I have to heal them when Waking Dead is activated. Same with Superboilde.
    +1 for an option for buff timer tracking

    And also allow us to prioritize our own buffs/debuffs over everyone else's.
    (3)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  10. #20
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    Probably a smaller change compared to most, but a slidecast indicator in your cast bar would be nice for people learning the caster jobs, especially black mage since slidecasting is a big part of playing black mage optimally.
    (8)

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