There are a lot of great ideas in this thread. Please keep bumping this and make it reach like 100 pages if we want to have any remote chance that any of these are implemented. Right now the chance is pretty much 0% until players make enough noise.
There are a lot of great ideas in this thread. Please keep bumping this and make it reach like 100 pages if we want to have any remote chance that any of these are implemented. Right now the chance is pretty much 0% until players make enough noise.



Speech bubbles.
With the option to turn them on and off, of course.
Family Medicine doctor.
Constantly learning.
Signature art by @simanokoB on Twitter. Thank you!
Delete all button on the blacklist because mine has been full of RMT spammers since 2.0 before I resorted at the time of filtering out /tell completely. And I don't feel like sitting there and removing 200 names 1 by 1...

Ability to split HP and MP display elements and ability to hide MP on non MP jobs
Ability to split left and right primary cross hotbar
A different color scheme for controller 'start' menu... the yellow text blends into half of the backgrounds in this game
and not really ui but would eliminate a mod.... Hroth/Viera Hats! If we are having a texture update and every piece of gear is going to have to be touched manually for the update there is no reason they arent being adapted for all races at the same time.
Last edited by Tyo256; 05-11-2022 at 09:26 AM.
Lol just cause you tested it, doesn't mean you are doing it right...yeah, just tested it, i seem to be at the perfect sks tier where i make it back to chaotic as the dot wore off, i dunno why i remembered making it back there so quickly, but still, you dont change your rotation, you change your sks stat. consolidating your combos into 1 button literally helps more than it hurts.
To refresh choas spring with 8 seconds left you would have to have a gcd around 1.6s. You do not have that with your 585 sks. With your SKS, you are skipping 3 of your GCDs, so you are not even doing your rotation correctly.
This shows the exact reason why we should have personal DPS meters. People obviously are not learning from reading tool tips and doing the MSQ / dungeons.
Last edited by IdowhatIwant; 05-11-2022 at 10:23 AM.
Lol just cause you tested it, doesn't mean you are doing it right...
To refresh choas spring with 8 seconds left you would have to have a gcd around 1.6s. You do not have that with your 585 sks. With your SKS, you are skipping 3 of your GCDs, so you are not even doing your rotation correctly.
This shows the exact reason why we should have personal DPS meters. People obviously are not learning from reading tool tips and doing the MSQ / dungeons.
you need to seriously reread what i wrote friend. please, take your time.


Liked OP for both the creation of the thread and all of the ideas which sound great to me.
One thing I like from some other games I've played (including at least one from SE) is having AoE indicators mirror the cast bar. Instead of just pulsing at a set rate, a second indicator grows to fill the AoE, and when it does and the borders touch, that's when the effect goes off and you want to be standing outside of it. I know this would be just as inaccurate as the cast bar itself due to the horrendous lag FFXIV has at all times, but it still would be a huge improvement over that bar. It's much easier to see than a bar you need to look at, because you already need to look at where your character is standing to do the dodging.
Edit: Oh, and another thing - more information linking within the UI of the game itself. The endgame area token trading is always a goddamned mess that's completely incomprehensible for anyone who takes the smallest of breaks from the game. Information about where items come from and what NPC shops have in them is already available on the Lodestone - put that directly in the game. I want to be able to look at a piece of gear and have it say "sold by [NPC]" and then be able to click on that and have the map pop up with a marker. Or which dungeon it comes from, or what items are needed to upgrade it when applicable, etc.
Last edited by Tsukino; 05-11-2022 at 11:11 AM.


I think WildStar had that. It was quite useful.Liked OP for both the creation of the thread and all of the ideas which sound great to me.
One thing I like from some other games I've played (including at least one from SE) is having AoE indicators mirror the cast bar. Instead of just pulsing at a set rate, a second indicator grows to fill the AoE, and when it does and the borders touch, that's when the effect goes off and you want to be standing outside of it. I know this would be just as inaccurate as the cast bar itself due to the horrendous lag FFXIV has at all times, but it still would be a huge improvement over that bar. It's much easier to see than a bar you need to look at, because you already need to look at where your character is standing to do the dodging.
Eh, mods will persist anyways if people execute plugins better than what the game intentionally gives.
The ability to disable the weird panning when moving side by side through legacy controls.
Additional Markers, technically, I can swap markers painfully by manually replacing the info file the same way people have been doing it for HUDs on new toons, just a very roundabout way of doing it and painfully tedious to the point i just leave it to the other person to drop markers.
Better tab targeting for large enemies. You can't tab target a target if you're in it for some reason under cone settings. I don't think a plugin actually exists for this but it's been a nuisance if it happens, mostly bozja and arena units.
Something to move specific buffs on the hudlayout, such as bootshine. Currently stuck with other specific weapon buffs that do not matter.




• Speech bubble.
• Saving more than 5 waymarks. At least 15 to 20 would suffice.
• Enable marking on selling items/trading gears for seals so we can say goodbye to all those extra clicks. Alternatively introducing CTRL+Right/Left click to instantly sell without confirmation window.
• Allow items from 1 retainer to be moved to another retainer’s bag without having to move it to player’s personal inventory first.
• Improve SSS by introducing dummies that has different properties depending on which job/role is chosen. They already dislike player who publicly announce the use of certain program that I should not name. Why just stop there? Improve your goddamned feature in the game, they are practically deserted & does not live up to their supposed functions.
One button press? Healer mains says hello.
If you want a consolidated buttons, let it be an option. I can live with that. I will figuratively mald if they force everybody to get used to a one button rotation.
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