Page 3 of 3 FirstFirst 1 2 3
Results 21 to 26 of 26
  1. #21
    Player
    StriderZessei's Avatar
    Join Date
    Jul 2019
    Posts
    35
    Character
    Vyrn Starfall
    World
    Jenova
    Main Class
    Samurai Lv 100
    Or, just remove Third Eye. Nothing about it fits the SAM fantasy, not even its animation.
    (0)

  2. #22
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by StriderZessei View Post
    Or, just remove Third Eye. Nothing about it fits the SAM fantasy, not even its animation.
    plzno - I absolutely love being rewarded with bonus dps for reacting to unavoidable AOE - I wish every dps had something like this. Felt better when the reward was Seigan instead of just bonus kenki, but still.
    (5)

  3. #23
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by StriderZessei View Post
    Or, just remove Third Eye. Nothing about it fits the SAM fantasy, not even its animation.
    The concept of third eye or inner eye is deeply rooted in the history of Kendo and other forms of martial arts with the idea of it taking in not only the opponent's face but also the opponents entire body. Enzan No Metsuke would be another derivative of it which basically means gazing at the mountain far away. You're taking in the whole picture instead of focusing on a specific thing.

    This is why both in FFXI and FFXIV the concept of third eye is rooted in a defensive skill. So it fits perfectly fine within the fantasy of a samurai. So no, I'd rather they didn't remove a useful skill that not only gives a defensive buff against unavoidable raid wide attacks, but also gives me a dps increase by generating resources.
    (5)
    Last edited by Ransu; 05-12-2022 at 05:37 AM.

  4. 05-12-2022 05:55 AM

  5. #24
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by StriderZessei View Post
    Or, just remove Third Eye. Nothing about it fits the SAM fantasy, not even its animation.
    Removing what little interactions we have left with the Kenki resource sounds horrible. Third Eye also feels very rewarding to proc. Sacrifice Third-eye to regain Kaiten? Would I if I could? No, I don't want to compromise on them ruining our job further.

    The removal of Kaiten should not require us to bargain it back at the cost of another skill. It just doesn't make for a better Samurai job nor fixes anything. Kaiten was removed because -> and there we are, why? To fix what? Cause we didn't end up with a better Samurai job design.

    Suggesting a plethora of solutions and alternatives is fine? yet won't make sense unless we know what it's for. Since Kaiten removal made zero sense, we don't know what the heck we're suggesting it for. Be it Shinten, Third-Eye or any button Skill removal or fusing we may present.
    • Action Bloat issue?
    • Button Bloat issue?
    • APM issue?
    • Making room for new Skills?
    • Development restrictions?
    • Rotation changing restrictions?
    • For Samurai Overhaul?
    • Who even asked for these changes?
    • Square dev's just hates Samurai?

    I have no idea...

    Ruining how fulfilling, fun and rewarding a job feels to play with removing a singular Skill... I have not been this let down with class changes throughout many mmorpgs in a long while as I have with this change. Idk how high it ranks in FFXIV fuck ups, but i'd wager that Kaiten Removal in terms of Job changes, has got to be up there...simply cause it didn't took a rework or an overhaul, it took them negative braincells to remove Kaiten and a ruin a Job overnight for so many.

    Keep Shinten, Give us back Kaiten
    (2)

  6. #25
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    It'd still be a blow, but a lesser one so long as they gave further use cases for Kaiten (rather than allowing its ppgcd to dip even below Gyoten, as would be the case if Kaiten were left as is despite this).

    But, while it's a decent little thought experiment, the ultimatum is a false one, anyways. SAM had no "action bloat", there were far better choices for consolidation if button bloat were the "cause", and Kaiten wasn't merely a bloated extra action but instead Kenki's keystone element.


    Quote Originally Posted by cjbeagle View Post
    Felt better when the reward was Seigan instead of just bonus kenki, but still.
    I miss the bonus animations, and therefore would also have been cool with Shinten simply upgrading into Seigan and Kyuten into another upgraded-by-proc skill, but the Kenki generation is far more flexible than only being able to spend that bonus potency towards reducing the cost of our next single-target Kenki filler.
    (4)
    Last edited by Shurrikhan; 05-12-2022 at 06:07 AM.

  7. #26
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I miss the bonus animations, and therefore would also have been cool with Shinten simply upgrading into Seigan and Kyuten into another upgraded-by-proc skill, but the Kenki generation is far more flexible than only being able to spend that bonus potency towards reducing the cost of our next single-target Kenki filler.
    At last, another who shares my Seigan idea!
    (1)

Page 3 of 3 FirstFirst 1 2 3