Results 1 to 10 of 18

Hybrid View

  1. #1
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Anhra View Post
    That is because Jobs such as BLM, DNC or GNB, have a higher Skillceiling than their counterparts.
    If you consider "skill ceiling" 5 times the difficulty to be "kind of okay" at something other jobs do in half the time sure. I can get to vegas in a wagon or I can get to it in a porsche, I can guarantee you I'm going to have a much better and fulfilling time in the porsche.

    Quote Originally Posted by Anhra View Post
    DNC isnt MCH
    Which if you had actual team communication, better quick chat, etc would be more useful. BUt as it stands you have no control over the team you end up with and/or what they do, meaning that your support can be completely wasted. In a perfect world classes like BRD and DNC and such would be amazing in 2 groups or others, but since we only have solo queue and an abuseable matchmaking system you're starting at a disadvantage from the getgo.

    Quote Originally Posted by Anhra View Post
    MCH is completely self reliant
    I'd use the meme "damage is my utility" but MCH fits the mold here. They can create "safe spots" for dps by throwing turret (not sure if shield applies to allies or just yourself, might need to test that later), they can drill through guard if a DPS is about to finish someone off, they can wild fire and/or DoT them to make the DPS job easier and their LB can delete the guys who are griefing your back line and/or melee. Their "support" is the most straightforward in terms of dps but I spend most of my time as MCH watching what my team are fighting and helping accordingly as they always expect damage from one source but don't expect someone not up in their face to be sniping them or launching a buzzsaw at their face out of nowhere.

    "Just doing good damage" is kind of underselling what having someone defending you/assisting you from afar and not risking getting killed provides. I can help a dps without being up in killing distance meaning we can more reliably 2v1 guys to turn the tides. In terms of utility I'd say that's on part with Dance Partner if you're coordinating with your team well enough, if not better. Other dps have to risk themselves to assist a teammate, outside of backline griefers I can steadly keep assisting with turret and dps skills to help them secure a kill. Or at least that's how I play MCH anyways. -shrug-

    My job when I play MCH is basically keep their backs protected and make sure healer doesn't get griefed if I have one. Other than that I'm constantly looking at who's dishing out the most damage/kills and assisting them with their targets

    Quote Originally Posted by Anhra View Post
    Tl;dr: Dmg isn't the only redeeming Quality that Jobs have. A Supporter that is good at staying alive no matter what might be even more terrifying.
    It's not about redeeming quality it's about balance. Because burst is what it is and CC is what it is, both of these are king in this mode. A support that can stay alive IS very good but it requires three things.

    1. The team to capitalize on your utility (i.e. buffs when their burst are over since there aren't set windows in pvp)
    2. You not getting ganked while your dps/tank screw off in Narnia.
    3. Your team being alive.

    The minute you're in a 1v1 or something that damage loss hurts, and while support IS great and classes like BRD and DNC could be amazing when coordinated, in the nonsense solo burst silence/stun queue that is now, they underperform without a ton of extra work and back and forth.

    Quote Originally Posted by Anhra View Post
    Jokes on you, i reached Crystal Rank by playing BLM 98% of the time. The remaining 2%, i was testing waters on the Fly on Day 1 during Ranked Matches with SCH and SMN.
    I haven't seen snow in years in my state. Therefore there is no snow. An exception does not disprove a rule. Either you are that good (which, kudos) or were fortunate enough as some of my friends are to have gotten great teams to burst win streaks to crystal at some point.

    And even if you WERE that good (the new buffs have made BLMs a pain and for some reason ther est of my team just let them screw around without any pressure for some reason) It wouldn't account for BLM being good by ignoring half of its kit (fire) meaning you're actually lowering the skill ceiling, not raising it lol.

    Quote Originally Posted by Iyrnwaen View Post
    GNB is bad.
    Yeah I've seen people brag about GNB DPS constantly and everytime I see one in plat/diamond I feel sorry for the teams that had to carry them there. I can do a crap ton of damage as GNB but with a worthless LB, bad tanking, bad healing, and no CC, I might as well just play a dps that can do my hit and run job better (like NIN) to more satisfying results.

    I still just ignore GNB until I've cleared out the other opponents. They just aren't a problem unless I'm just sitting there in their LB or letting them dps me.

    I say this as someone who has tried a million times to make it work but it just feels bad to play a class that has no defenses of any kind and requires really jank timing and circumstance to pull off its full damage potential.
    (0)
    Last edited by Tobias_Azuryon; 05-11-2022 at 04:06 AM.