Because my initial reaction is definitely not which isnt surprising considering the type of people wow players are.
I first played FF14 during Shadowbringers before the big WoW migration wave from the disaster that was shadowlands and later on the lawsuits.
I quite enjoyed the game though the lack of dps utility kinda made dungeons boring dps spam but that was just a personal preference, nothing game breaking to start doomsaying.
The sentiment about the game and the forums were very positive at the time, people were friendly and happy and discussed their class issues in a less negative way with the exception of 1-2 tryhards complaining about a casual not doing well in DF as if it matters for that content.
Now I come back after a while and the community looks worse, forums have a lot more complaints, the amount of tryhards complaining about the game being casual friendly has vastly increased and the same people are now screaming doom because Yoshida dares not to treat raiders and high end content as special like WoW does and instead tries to be accessible. And in general there's a lot more negativity coming from the typical tryhard crowd which was very common in the wow playerbase.
You now even see the typical wow streamer youtube complaining that the game isnt hard enough because of course they only care about inflating their ego by *checks notes* "beating a video game that is literally designed to be beaten" and not the MAJORITY OF THE PLAYERBASE aka casuals who pay the bills.
Which seems weird cuz honestly, if you want to be treated as special for doing high end content you should be going back to WoW that will forever treat non raiders and casual players as 4th class citizens, FF14 is thankfully not following WoW's example.