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  1. #1
    Player
    Lymberey's Avatar
    Join Date
    Apr 2022
    Posts
    54
    Character
    Lymberry Kaldwin
    World
    Carbuncle
    Main Class
    Scholar Lv 92
    Quote Originally Posted by Anhra View Post
    Stun and LB aside, NIN hits like a wet Noodle. In a open fight, even a BLM can easily overpower one in a 1vs1 scenario. Also, keep in mind that the Games netcode itself, is the NIN's biggest Enemy, because if they jump into stealth while you cast any spell or projectile (and they are technically still in range), the attack will knock them out of it, just like any DoT applied to them. This can severely cripple down most NIN Players.
    NIN is far from hitting like a wet noodle.... and they are far from being squishy while being very elusive, and destructive.
    I can assure you, BLM cannot overpower NIN without help. BLM could fend off a NIN for a while, but in 1v1 scenario, it is inevitable.
    I know, I tried.

    NIN stealth getting screwed over by server ticks is pretty much a 1st world problem. At least NIN gives BLM a reason to waste time and resource on Fire spell.
    (0)
    Last edited by Lymberey; 05-14-2022 at 04:37 AM.
    In case you are wondering why I have a different name, E and R are not very far.

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Lymberey View Post
    NIN is far from hitting like a wet noodle.... and they are far from being squishy while being very elusive, and destructive.
    I can assure you, BLM cannot overpower NIN without help. BLM could fend off a NIN for a while, but in 1v1 scenario, it is inevitable.
    I know, I tried.

    NIN stealth getting screwed over by server ticks is pretty much a 1st world problem. At least NIN gives BLM a reason to waste time and resource on Fire spell.
    Fire is very viable. Dotting an entire enemy team applies a lot of pressure and "wastes" mana or forces them to completely disengage to go drink a potion, which gives your team plenty of space to push in. Being a good BLM is recognizing when you should be in ice and when you should be in fire, and it's a tricky thing to get down pat. Ice should generally be your default state, though.
    (1)

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gserpent View Post
    Fire is very viable. Dotting an entire enemy team applies a lot of pressure and "wastes" mana or forces them to completely disengage to go drink a potion, which gives your team plenty of space to push in. Being a good BLM is recognizing when you should be in ice and when you should be in fire, and it's a tricky thing to get down pat. Ice should generally be your default state, though.
    If you're using fire you're wasting everyones time. The mass CC from ice is way way more valuable.
    (1)

  4. #4
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Ransu View Post
    If you're using fire you're wasting everyones time. The mass CC from ice is way way more valuable.
    No, not necessarily. Please try reading what I wrote before responding.
    (2)

  5. #5
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gserpent View Post
    No, not necessarily. Please try reading what I wrote before responding.

    I read it and you're wrong. Fire is a waste of time. Ice and fire do the exact same damage and the dot is nowhere near as beneficial as the stun. If fire attacks actually did more damage I'd agree, but it doesn't.
    (2)

  6. #6
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Ransu View Post
    I read it and you're wrong. Fire is a waste of time. Ice and fire do the exact same damage and the dot is nowhere near as beneficial as the stun. If fire attacks actually did more damage I'd agree, but it doesn't.
    You don't understand the value of dots and attrition. You are wrong, but are clearly not willing to discard your biases in favor of facts. I do hope you stop costing your team games in the future.
    (2)

  7. #7
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gserpent View Post
    You don't understand the value of dots and attrition. You are wrong, but are clearly not willing to discard your biases in favor of facts. I do hope you stop costing your team games in the future.
    I win more than I lose so *shrug* Seems like if I ever come across you in a match it will be a free win.
    (0)

  8. #8
    Player
    Lymberey's Avatar
    Join Date
    Apr 2022
    Posts
    54
    Character
    Lymberry Kaldwin
    World
    Carbuncle
    Main Class
    Scholar Lv 92
    Quote Originally Posted by Gserpent View Post
    Fire is very viable. Dotting an entire enemy team applies a lot of pressure and "wastes" mana or forces them to completely disengage to go drink a potion, which gives your team plenty of space to push in. Being a good BLM is recognizing when you should be in ice and when you should be in fire, and it's a tricky thing to get down pat. Ice should generally be your default state, though.
    "Very viable"? This is not SCH, applying DoT to whole enemy team is a whole lot of time and resources for weak DoT instead of disabling the whole team or help picking off key target one by one. You dont want them to use pots, you want them dead. I think i dont have to tell you what can prevents them from escaping.

    When it comes to most situations, Ice is the obvious way to go, that is called "very viable". Don't hide behind "good BLM" blanket argument, every decent BLM on the planet already knew that Fire is weak and a huge opportunity cost. Its a huge choice to make, not a standalone skill.

    'Has some uses' doesn't mean "very viable".
    (2)
    Last edited by Lymberey; 05-15-2022 at 06:47 AM.

  9. #9
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Lymberey View Post
    "Very viable"? This is not SCH, applying DoT to whole enemy team is a whole lot of time and resources for weak DoT instead of disabling the whole team or help picking off key target one by one. You dont want them to use pots, you want them dead. I think i dont have to tell you what can prevents them from escaping.

    When it comes to most situations, Ice is the obvious the way to go, that is called "very viable". Don't hide behind "good BLM" blanket argument, every decent BLM on the planet already knew that Fire is weak and a huge opportunity cost. Its a huge choice to make, not a standalone skill.

    'Has some uses' doesn't mean "very viable".
    You're aware that it's very easy to switch from fire and ice and back while in LB, right? And that even outside of LB, you can still switch quickly and efficiently? A good BLM doesn't just sit in ice or fire all game, they're constantly swapping between them as the situation calls for. Ice is good for pushing, fire is better when there will be an extended fight. You should be using both.
    (0)

  10. #10
    Player
    Lymberey's Avatar
    Join Date
    Apr 2022
    Posts
    54
    Character
    Lymberry Kaldwin
    World
    Carbuncle
    Main Class
    Scholar Lv 92
    Quote Originally Posted by Gserpent View Post
    You're aware that it's very easy to switch from fire and ice and back while in LB, right?
    You are aware that Fire and Ice will overwrite each other and BLM needs 3 stack for maximum output, right?
    Also, you are already aware that it breaks combo outside of LB, yes?

    Seems like you are completely unaware that good BLMs wont be switching back and forth, and for good reasons. Constantly swapping? thats how i play RDM though, never BLM.
    Yours is an idealistic view of what a good BLM should be based on wrong idea.
    It was very painful to read.

    Man... i dont even know how to burn you for not even know the base job mechanic, and I am a Black Mage......
    (5)
    Last edited by Lymberey; 05-14-2022 at 11:02 PM.
    In case you are wondering why I have a different name, E and R are not very far.

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